Difference between revisions of "Meditation Psyfocus Bonus"

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(Meditation Psyfocus Bonus Stat)
 
(No double breaks)
 
(3 intermediate revisions by 2 users not shown)
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{{Stub|reason=1) Version history 2) double check details of each building (inheritance etc.)}}
+
{{Stub|reason=1) double check details of each building (inheritance etc.)}}
 
{{Verified|1.5.4104}}{{Stat
 
{{Verified|1.5.4104}}{{Stat
| min value = 0
+
| def name = MeditationFocusStrength
 +
| label = meditation psyfocus bonus
 +
| description = The amount of extra [[psyfocus]] someone gains by focusing on this object during [[meditation]], in addition to their own base rate of [[Meditation Psyfocus Gain|meditation psyfocus gain]].<br/>For some objects, this number can change depending on the surroundings and the person doing the meditating.
 
| default base value = 0
 
| default base value = 0
 +
| show zero base value = true
 +
| min value = 0.0
 +
| format string = {0} / day
 +
| format string unfinalized = {0} / day
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = The amount of extra [[psyfocus]] someone gains by focusing on this object during [[meditation]], in addition to their own base rate of [[Meditation Psyfocus Gain|meditation psyfocus gain]].<br /><br />For some objects, this number can change depending on the surroundings and the person doing the meditating.
+
| show if undefined = false
 
| category = Meditation
 
| category = Meditation
 +
| display priority in category = 4010
 +
| worker class = StatWorker_PossibleCompOffsets
 +
| show if mods loaded any = Royalty
 
}}
 
}}
  
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|-
 
|-
 
! [[Void sculpture]]{{AnomalyIcon}}
 
! [[Void sculpture]]{{AnomalyIcon}}
| '''+0%''' || Artistic
+
| '''0%''' || Artistic
 
|
 
|
 
* Quality Curve Points:
 
* Quality Curve Points:
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* Buildings With Quality:
 
* Buildings With Quality:
 
** Buildings:
 
** Buildings:
*** Small sculpture
+
*** [[Small sculpture]]
*** Large sculpture
+
*** [[Large sculpture]]
*** Grand sculpture
+
*** [[Grand sculpture]]
 
** Radius: '''9.9''' (tiles)
 
** Radius: '''9.9''' (tiles)
 
** Max Buildings: '''8'''
 
** Max Buildings: '''8'''
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! Quality !! Offsets
 
! Quality !! Offsets
 
|-
 
|-
| Awful || '''+0%'''
+
| Awful || '''0%'''
 
|-
 
|-
| Poor || '''+0%'''
+
| Poor || '''0%'''
 
|-
 
|-
 
| Normal || {{+|1%}}
 
| Normal || {{+|1%}}
Line 95: Line 104:
 
|-
 
|-
 
! [[Blood torch]]{{BiotechIcon}}
 
! [[Blood torch]]{{BiotechIcon}}
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|10%}}
 
* Offset when lit: {{+|10%}}
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** Draw Ring Radius: {{Bad|false}}
 
** Draw Ring Radius: {{Bad|false}}
 
|-
 
|-
| [[Sculpture]]s
+
! [[Sculptures]]
| '''+0%''' || Artistic
+
| '''0%''' || Artistic
 
|
 
|
 
* Quality Curve Points:
 
* Quality Curve Points:
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* Buildings With Quality:
 
* Buildings With Quality:
 
** Buildings:
 
** Buildings:
*** Small sculpture
+
*** [[Small sculpture]]
*** Large sculpture
+
*** [[Large sculpture]]
*** Grand sculpture
+
*** [[Grand sculpture]]
 
** Radius: '''9.9''' (tiles)
 
** Radius: '''9.9''' (tiles)
 
** Max Buildings: '''8'''
 
** Max Buildings: '''8'''
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! Quality !! Offsets
 
! Quality !! Offsets
 
|-
 
|-
| Awful || '''+0%'''
+
| Awful || '''0%'''
 
|-
 
|-
| Poor || '''+0%'''
+
| Poor || '''0%'''
 
|-
 
|-
 
| Normal || {{+|1%}}
 
| Normal || {{+|1%}}
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|}
 
|}
 
|-
 
|-
| [[Torch lamp]]
+
! [[Torch lamp]]
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|10%}}
 
* Offset when lit: {{+|10%}}
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|-
 
|-
 
! [[Wall torch lamp]]
 
! [[Wall torch lamp]]
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Lit Offset:
 
* Lit Offset:
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| {{+|6%}} || Morbid
 
| {{+|6%}} || Morbid
 
|
 
|
* FocusStrengthOffset_GraveFull
+
* Grave Full
 
** Offset: {{+|10%}}
 
** Offset: {{+|10%}}
* FocusStrengthOffset_GraveCorpseRelationship
+
* Grave Corpse Relationship
 
** Offset: {{+|10%}}
 
** Offset: {{+|10%}}
* FocusStrengthOffset_NearbyGraves
+
* Nearby Graves
 
** Graves:
 
** Graves:
 
*** [[Grave]]
 
*** [[Grave]]
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| {{+|10%}} || Morbid
 
| {{+|10%}} || Morbid
 
|
 
|
* FocusStrengthOffset_GraveFull
+
* Grave Full
 
** Offset: {{+|10%}}
 
** Offset: {{+|10%}}
* FocusStrengthOffset_GraveCorpseRelationship
+
* Grave Corpse Relationship
 
** Offset: {{+|10%}}
 
** Offset: {{+|10%}}
* FocusStrengthOffset_NearbyGraves
+
* Nearby Graves
 
** Graves:
 
** Graves:
 
*** [[Grave]]
 
*** [[Grave]]
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|-
 
|-
 
! [[Campfire]]
 
! [[Campfire]]
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|12%}}
 
* Offset when lit: {{+|12%}}
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|-
 
|-
 
! [[Darktorch]]{{IdeologyIcon}}
 
! [[Darktorch]]{{IdeologyIcon}}
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|10%}}
 
* Offset when lit: {{+|10%}}
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|-
 
|-
 
! [[Fungus darktorch]]{{IdeologyIcon}}
 
! [[Fungus darktorch]]{{IdeologyIcon}}
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|10%}}
 
* Offset when lit: {{+|10%}}
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|-
 
|-
 
! [[Brazier]]{{RoyaltyIcon}}
 
! [[Brazier]]{{RoyaltyIcon}}
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|15%}}
 
* Offset when lit: {{+|15%}}
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|-
 
|-
 
! [[Darklight brazier]]{{RoyaltyIcon}}{{IdeologyIcon}}
 
! [[Darklight brazier]]{{RoyaltyIcon}}{{IdeologyIcon}}
| '''+0%''' || Flame
+
| '''0%''' || Flame
 
|
 
|
 
* Offset when lit: {{+|15%}}
 
* Offset when lit: {{+|15%}}
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* Room Impressiveness Curve Points:
 
* Room Impressiveness Curve Points:
 
{| {{STDT}}
 
{| {{STDT}}
! Room Impressiveness !! Offset
+
! Room<br />Impressiveness !! Offset
 
|-
 
|-
 
| 0 || {{--|5%}}
 
| 0 || {{--|5%}}
 
|-
 
|-
| 30 || '''+0%'''
+
| 30 || '''0%'''
 
|-
 
|-
 
| 60 || {{+|4%}}
 
| 60 || {{+|4%}}
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| 170 || {{+|10%}}
 
| 170 || {{+|10%}}
 
|}
 
|}
 +
{{Graph:Chart|width=300|height=150|xAxisTitle=Room Impressiveness|yAxisTitle=Meditation Psyfocus Bonus Offset|type=line|x=0, 30, 60, 100, 170|y=-0.05, 0, 0.04, 0.08, 0.1|xGrid=|yGrid=}}
 
|-
 
|-
 
! [[Grand meditation throne]]{{RoyaltyIcon}}
 
! [[Grand meditation throne]]{{RoyaltyIcon}}
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* Room Impressiveness Curve Points:
 
* Room Impressiveness Curve Points:
 
{| {{STDT}}
 
{| {{STDT}}
! Room Impressiveness !! Offset
+
! Room<br />Impressiveness !! Offset
 
|-
 
|-
 
| 0 || {{--|5%}}
 
| 0 || {{--|5%}}
 
|-
 
|-
| 30 || '''+0%'''
+
| 30 || '''0%'''
 
|-
 
|-
 
| 60 || {{+|4%}}
 
| 60 || {{+|4%}}
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| 170 || {{+|10%}}
 
| 170 || {{+|10%}}
 
|}
 
|}
 +
{{Graph:Chart|width=300|height=150|xAxisTitle=Room Impressiveness|yAxisTitle=Meditation Psyfocus Bonus Offset|type=line|x=0, 30, 60, 100, 170|y=-0.05, 0, 0.04, 0.08, 0.1|xGrid=|yGrid=}}
 
|-
 
|-
 
! [[Small nature shrine]]{{RoyaltyIcon}}
 
! [[Small nature shrine]]{{RoyaltyIcon}}
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** Curve Points:
 
** Curve Points:
 
{| {{STDT}}
 
{| {{STDT}}
! Artificial Buildings !! Offset
+
! Artificial<br />Buildings !! Offset
 
|-
 
|-
| 0 || '''+0%'''
+
| 0 || '''0%'''
 
|-
 
|-
 
| 5 || {{--|6%}}
 
| 5 || {{--|6%}}
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| 50 || {{--|22%}}
 
| 50 || {{--|22%}}
 
|}
 
|}
 +
{{Graph:Chart|width=300|height=150|xAxisTitle=Artifical Buildings|yAxisTitle=Meditation Psyfocus Bonus Offset|type=line|x=0, 5, 10, 50|y=0, -0.06, -0.12, -0.22|xGrid=|yGrid=}}
 
* Building Offsets
 
* Building Offsets
 
** Buildings: [[Animus stone]]
 
** Buildings: [[Animus stone]]
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** Curve Points:
 
** Curve Points:
 
{| {{STDT}}
 
{| {{STDT}}
! Artificial Buildings !! Offset
+
! Artificial<br />Buildings !! Offset
 
|-
 
|-
| 0 || '''+0%'''
+
| 0 || '''0%'''
 
|-
 
|-
 
| 5 || {{--|6%}}
 
| 5 || {{--|6%}}
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| 50 || {{--|30%}}
 
| 50 || {{--|30%}}
 
|}
 
|}
 +
{{Graph:Chart|width=300|height=150|xAxisTitle=Artifical Buildings|yAxisTitle=Meditation Psyfocus Bonus Offset|type=line|x=0, 5, 10, 50|y=0, -0.06, -0.13, -0.30|xGrid=|yGrid=}}
 
* Building Offsets
 
* Building Offsets
 
** Buildings: [[Animus stone]]
 
** Buildings: [[Animus stone]]
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** Curve Points:
 
** Curve Points:
 
{| {{STDT}}
 
{| {{STDT}}
! Artificial Buildings !! Offset
+
! Artificial<br />Buildings !! Offset
 
|-
 
|-
| 0 || '''+0%'''
+
| 0 || '''0%'''
 
|-
 
|-
 
| 5 || {{--|8%}}
 
| 5 || {{--|8%}}
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| 50 || {{--|34%}}
 
| 50 || {{--|34%}}
 
|}
 
|}
 +
{{Graph:Chart|width=300|height=150|xAxisTitle=Artifical Buildings|yAxisTitle=Meditation Psyfocus Bonus Offset|type=line|x=0, 5, 10, 50|y=0, -0.08, -0.16, -0.34|xGrid=|yGrid=}}
 
* Building Offsets
 
* Building Offsets
 
** Buildings: [[Animus stone]]
 
** Buildings: [[Animus stone]]
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** Curve Points:
 
** Curve Points:
 
{| {{STDT}}
 
{| {{STDT}}
! Artificial Buildings !! Offset
+
! Artificial<br />Buildings !! Offset
 
|-
 
|-
| 0 || '''+0%'''
+
| 0 || '''0%'''
 
|-
 
|-
 
| 5 || {{--|15%}}
 
| 5 || {{--|15%}}
Line 444: Line 458:
 
| 50 || {{--|50%}}
 
| 50 || {{--|50%}}
 
|}
 
|}
 +
{{Graph:Chart|width=300|height=150|xAxisTitle=Artifical Buildings|yAxisTitle=Meditation Psyfocus Bonus Offset|type=line|x=0, 5, 10, 50|y=0, -0.15, -0.3, -0.5|xGrid=|yGrid=}}
 
* Building Offsets
 
* Building Offsets
 
** Buildings:
 
** Buildings:
Line 455: Line 470:
 
== Stat Def Data ==
 
== Stat Def Data ==
 
{| {{STDT}}
 
{| {{STDT}}
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
+
! Name !! Description !! Category !! Parameters !! Complex Parameters !! Display Priority In Category
 
|- id="Meditation Psyfocus Bonus" <!-- ParentName="MeditationFocusBase" --><!--<StatDef>-->
 
|- id="Meditation Psyfocus Bonus" <!-- ParentName="MeditationFocusBase" --><!--<StatDef>-->
 
|
 
|
 
* '''Def Name:'''<br />MeditationFocusStrength
 
* '''Def Name:'''<br />MeditationFocusStrength
 
* '''Label:'''<br />meditation psyfocus bonus
 
* '''Label:'''<br />meditation psyfocus bonus
| The amount of extra psyfocus someone gains by focusing on this object during meditation, in addition to their own base rate of meditation psyfocus gain.<br /><br />For some objects, this number can change depending on the surroundings and the person doing the meditating.
+
| The amount of extra psyfocus someone gains by focusing on this object during meditation, in addition to their own base rate of meditation psyfocus gain.<br/><br/>For some objects, this number can change depending on the surroundings and the person doing the meditating.
 
|
 
|
* Display Order:<br />'''13'''
+
* Display Order: '''13'''
 
* Def Name:<br />'''Meditation'''
 
* Def Name:<br />'''Meditation'''
 
* Label:<br />'''Meditation'''
 
* Label:<br />'''Meditation'''
* Display All By Default:<br />'''{{Good|true}}'''
+
* Display All By Default: {{Good|true}}
 
|
 
|
* Format String: '''{0} / day'''
+
* Format String:<br />"{0} / day"
* Format String Unfinalized: '''{0} / day'''
+
* Format String Unfinalized:<br />"{0} / day"
 
* To String Style: '''PercentZero'''
 
* To String Style: '''PercentZero'''
* '''Worker Class:''' StatWorker_PossibleCompOffsets
+
* Worker Class: '''StatWorker_PossibleCompOffsets'''
* '''Default Base Value:''' {{%|0}}
+
* Default Base Value: '''{{%|0}}'''
* '''Min Value:''' {{%|0.0}}
+
* Min Value: '''{{%|0.0}}'''
* '''Show If Undefined:''' {{Bad|false}}
+
* Show If Undefined: {{Bad|false}}
* '''Show Zero Base Value:''' {{Good|true}}
+
* Show Zero Base Value: {{Good|true}}
 
|
 
|
 
* Show If Mods Loaded Any:
 
* Show If Mods Loaded Any:
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<!--</StatDef>-->
 
<!--</StatDef>-->
 
|}
 
|}
 +
 +
== Version history ==
 +
{{Stub|nocat=1|section=1|reason=General Version history}}
  
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Latest revision as of 06:39, 23 October 2024

Meditation Psyfocus Bonus is a stat: The amount of extra psyfocus someone gains by focusing on this object during meditation, in addition to their own base rate of meditation psyfocus gain.
For some objects, this number can change depending on the surroundings and the person doing the meditating. Its minimum allowed value is 0% / day. Its default value is 0% / day.

Buildings[edit]

Building Base Focus Types Details
Holding spotContent added by the Anomaly DLC 0% Void Offset when occupied: +16%
Holding platformContent added by the Anomaly DLC 0% Void Offset when occupied: +16%
Twisted obeliskContent added by the Anomaly DLC +24% Void -
Corrupted obeliskContent added by the Anomaly DLC +24% Void -
Warped obeliskContent added by the Anomaly DLC +24% Void -
Psychic ritual spotContent added by the Anomaly DLC +8% Void
  • Offset when nearby: Shard beaconContent added by the Anomaly DLC
    • Offset Per Building: +2%
    • Radius: 9.9 (tiles)
    • Max Buildings: 4
  • Offset when nearby: Void sculptureContent added by the Anomaly DLC
    • Offset Per Building: +2%
    • Radius: 9.9 (tiles)
    • Max Buildings: 6
Void sculptureContent added by the Anomaly DLC 0% Artistic
  • Quality Curve Points:
Quality Offsets
Awful +12%
Poor +16%
Normal +20%
Good +22%
Excellent +24%
Masterwork +26%
Legendary +28%
Quality Offsets
Awful 0%
Poor 0%
Normal +1%
Good +1%
Excellent +1%
Masterwork +2%
Legendary +2%
Void monolithContent added by the Anomaly DLC +30% Void -
Harbinger treeContent added by the Anomaly DLC +14% Void -
Blood torchContent added by the Biotech DLC 0% Flame
Sculptures 0% Artistic
  • Quality Curve Points:
Quality Offsets
Awful +12%
Poor +16%
Normal +20%
Good +22%
Excellent +24%
Masterwork +26%
Legendary +28%
Quality Offsets
Awful 0%
Poor 0%
Normal +1%
Good +1%
Excellent +1%
Masterwork +2%
Legendary +2%
Torch lamp 0% Flame
Wall torch lamp 0% Flame
Grave +6% Morbid
  • Grave Full
    • Offset: +10%
  • Grave Corpse Relationship
    • Offset: +10%
  • Nearby Graves
    • Graves:
    • Offset Per Building: +1%
    • Radius: 9.9 (tiles)
    • Max Buildings: 4
    • Focus Per Full Grave: +1%
Sarcophagus +10% Morbid
  • Grave Full
    • Offset: +10%
  • Grave Corpse Relationship
    • Offset: +10%
  • Nearby Graves
    • Graves:
    • Offset Per Building: +1%
    • Radius: 9.9 (tiles)
    • Max Buildings: 4
    • Focus Per Full Grave: +1%
Large stele +15% Artistic -
Grand stele +18% Artistic -
Wall +22% Minimal -
Campfire 0% Flame
DarktorchContent added by the Ideology DLC 0% Flame
Fungus darktorchContent added by the Ideology DLC 0% Flame
BrazierContent added by the Royalty DLC 0% Flame
Darklight brazierContent added by the Royalty DLCContent added by the Ideology DLC 0% Flame
Meditation throneContent added by the Royalty DLC +15% Dignified
  • Throne Satisfies Requirements Offset: +8%
  • Room Impressiveness Curve Points:
Room
Impressiveness
Offset
0 −5%
30 0%
60 +4%
100 +8%
170 +10%
Grand meditation throneContent added by the Royalty DLC +15% Dignified
  • Throne Satisfies Requirements Offset: +8%
  • Room Impressiveness Curve Points:
Room
Impressiveness
Offset
0 −5%
30 0%
60 +4%
100 +8%
170 +10%
Small nature shrineContent added by the Royalty DLC +22% Natural
  • Artificial Buildings
    • Radius: 27.9 (tiles)
    • Curve Points:
Artificial
Buildings
Offset
0 0%
5 −6%
10 −12%
50 −22%
  • Building Offsets
    • Buildings: Animus stone
    • Offset: +2%
    • Radius: 9.9 (tiles)
    • Max Buildings: 4
Large nature shrineContent added by the Royalty DLC +30% Natural
  • Artificial Buildings
    • Radius: 27.9 (tiles)
    • Curve Points:
Artificial
Buildings
Offset
0 0%
5 −6%
10 −13%
50 −30%
  • Building Offsets
    • Buildings: Animus stone
    • Offset: +2%
    • Radius: 9.9 (tiles)
    • Max Buildings: 4
Animus stoneContent added by the Royalty DLC +34% Natural
  • Artificial Buildings
    • Radius: 27.9 (tiles)
    • Curve Points:
Artificial
Buildings
Offset
0 0%
5 −8%
10 −16%
50 −34%
  • Building Offsets
    • Buildings: Animus stone
    • Offset: +2%
    • Radius: 9.9 (tiles)
    • Max Buildings: 4
Anima treeContent added by the Royalty DLC +28% Natural
  • Artificial Buildings
    • Radius: 27.9 (tiles)
    • Curve Points:
Artificial
Buildings
Offset
0 0%
5 −15%
10 −30%
50 −50%

Stat Def Data[edit]

Name Description Category Parameters Complex Parameters Display Priority In Category
  • Def Name:
    MeditationFocusStrength
  • Label:
    meditation psyfocus bonus
The amount of extra psyfocus someone gains by focusing on this object during meditation, in addition to their own base rate of meditation psyfocus gain.

For some objects, this number can change depending on the surroundings and the person doing the meditating.
  • Display Order: 13
  • Def Name:
    Meditation
  • Label:
    Meditation
  • Display All By Default: true
  • Format String:
    "{0} / day"
  • Format String Unfinalized:
    "{0} / day"
  • To String Style: PercentZero
  • Worker Class: StatWorker_PossibleCompOffsets
  • Default Base Value: 0%
  • Min Value: 0%
  • Show If Undefined: false
  • Show Zero Base Value: true
4010

Version history[edit]