Difference between revisions of "Minimum Handling Skill"
Arcangelus (talk | contribs) m |
Arcangelus (talk | contribs) (Simplification of the previously stated formula.) |
||
Line 6: | Line 6: | ||
An animal's Minimum Handling Skill is determined by the species' [[Wildness]], with wilder animals being generally harder to tame and train. All [[animals]], including [[Wild man|wildmen]], possess this stat. | An animal's Minimum Handling Skill is determined by the species' [[Wildness]], with wilder animals being generally harder to tame and train. All [[animals]], including [[Wild man|wildmen]], possess this stat. | ||
− | This value is obtained by multiplying [[Wildness]] by 10 and rounding the result to the nearest integer half down<ref>It means rounding to the nearest integer, except if the decimal part is 0.5; round down in that case. For a more detailed explanation, see: https://en.wikipedia.org/wiki/Rounding#Rounding_half_down </ref>. Now, if wildness is below | + | This value is obtained by multiplying [[Wildness]] by 10 and rounding the result to the nearest integer half down<ref>It means rounding to the nearest integer, except if the decimal part is 0.5; round down in that case. For a more detailed explanation, see: https://en.wikipedia.org/wiki/Rounding#Rounding_half_down </ref>. Now, if wildness is equal or below 70% subtract 1. For wildness above 70%, there's no additional operations. In other words:<br/> |
:{| class="wikitable" | :{| class="wikitable" | ||
Line 12: | Line 12: | ||
! Wildness !! Formula | ! Wildness !! Formula | ||
|- | |- | ||
− | | | + | | ≤ 70% || ⌈ Wildness * 10 ⌉ - 1 |
|- | |- | ||
− | + | | > 70% || ⌈ Wildness * 10 ⌉ | |
− | |||
− | | > | ||
|} | |} | ||
− | The highest value it can take is 20. While not shown on the table below, a [[Wildman]] has a wildness of 75% and a Minimum Handling Skill of 7. | + | The highest value it can take is 20, while the lowest is 0. While not shown on the table below, a [[Wildman]] has a wildness of 75% and a Minimum Handling Skill of 7. |
:{{#ask: [[Category: Animals]] [[Type::Animal]] | :{{#ask: [[Category: Animals]] [[Type::Animal]] |
Revision as of 05:03, 21 July 2024
"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Minimum Handling Skill is a stat: This creature cannot be tamed, trained, or commanded by anyone with less than this skill in animals. Its default value is 0.
An animal's Minimum Handling Skill is determined by the species' Wildness, with wilder animals being generally harder to tame and train. All animals, including wildmen, possess this stat.
This value is obtained by multiplying Wildness by 10 and rounding the result to the nearest integer half down[1]. Now, if wildness is equal or below 70% subtract 1. For wildness above 70%, there's no additional operations. In other words:
Minimum Handling Skill Wildness Formula ≤ 70% ⌈ Wildness * 10 ⌉ - 1 > 70% ⌈ Wildness * 10 ⌉
The highest value it can take is 20, while the lowest is 0. While not shown on the table below, a Wildman has a wildness of 75% and a Minimum Handling Skill of 7.
Animal Min.
Handling
SkillWildness Alpaca 1 0.25 Alphabeaver 7 0.75 Arctic fox 7 0.75 Arctic wolf 8 0.85 Barkskin 0 0 Berrymaker 0 0 Bison 5 0.6 Boomalope 5 0.6 Boomrat 7 0.75 Capybara 7 0.75 Caribou 7 0.75 Carrier 0 0 Cassowary 8 0.8 Cat 0 0 Chicken 0 0 Chinchilla 5 0.6 Clawer 0 0 Cobra 7 0.75 Cougar 8 0.8 Cow 0 0 Deer 7 0.75 Donkey 0 0 Dromedary 1 0.25 Duck 0 0 Elephant 7 0.75 Elk 7 0.75 Emu 9 0.95 Fennec fox 7 0.75 Gaumaker 0 0 Gazelle 7 0.75 Goat 0 0 Goose 5 0.6 Grizzly bear 8 0.8 Guinea pig 5 0.6 Hare 7 0.75 Horse 2 0.35 Human 7 0 Husky 0 0 Ibex 4 0.55 Iguana 4 0.5 Immature dryad 0 0 Labrador retriever 0 0 Lynx 8 0.8 Medicinemaker 0 0 Megascarab 1 0.2 Megasloth 10 0.97 Megaspider 3 0.4 Monkey 5 0.6 Muffalo 5 0.6 Ostrich 9 0.95 Panther 8 0.8 Pig 0 0 Polar bear 8 0.85 Raccoon 7 0.75 Rat 4 0.5 Red fox 7 0.75 Rhinoceros 9 0.9 Sheep 0 0 Snowhare 7 0.75 Spelopede 2 0.3 Squirrel 7 0.75 Thrumbo 10 0.985 Timber wolf 8 0.85 Tortoise 7 0.75 Toxalope 5 0.6 Turkey 3 0.45 Warg 5 0.6 Waste rat 5 0.5 Wild boar 4 0.5 Woodmaker 0 0 Yak 1 0.2 Yorkshire terrier 0 0
Notes
- ↑ It means rounding to the nearest integer, except if the decimal part is 0.5; round down in that case. For a more detailed explanation, see: https://en.wikipedia.org/wiki/Rounding#Rounding_half_down