Difference between revisions of "Insulation - Heat"

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m (Remaining Stat Template data, Ask query table, Stat Parts, and Stat Def Data table)
 
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{{UC}}
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{{Stub|reason=1) Two-way links}}
{{stub}}
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{{Main|Insulation}}
{{Stat
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{{See also|Insulation - Cold}}
| round to five over = 200
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{{Verified|1.5.4104}}{{Stat
| to string style = FloatTwo
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| def name = Insulation_Heat
| description = A property of textiles.
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| label = Insulation - Heat
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| label for full stat list = Insulation - Heat (armor stat)
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| description = How much this [[apparel]] improves a wearer's [[maximum comfortable temperature]].<br/><br/>Greater values allow surviving in warmer [[temperature]]s.
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| default base value = 0
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| min value = -9999
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| max value = 9999
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| hide at value = 0
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| to string style = TemperatureOffset
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| show on pawns = false
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| category = Apparel
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| display priority in category = 89
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| parts = StatPart_Quality, StatPart_Stuff
 
}}
 
}}
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 +
The range of possible temperature is limited to {{Temperature|-273.15}} ~ {{Temperature|1000}}, so final heat insulation values that extend beyond this are largely useless.
 +
 +
== Stat Parts ==
 +
=== Quality ===
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<div><li style="display: inline-table;">
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The following factors also apply to negative values:
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{| {{STDT| c_01}}
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! [[Quality]] !! Factor
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|-
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! Awful
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| {{Bad|×80%}}
 +
|-
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! Poor
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| {{Bad|×90%}}
 +
|-
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! Normal
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| '''×100%'''
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|-
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! Good
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| {{Good|×110%}}
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|-
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! Excellent
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| {{Good|×120%}}
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|-
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! Masterwork
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| {{Good|×150%}}
 +
|-
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! Legendary
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| {{Good|×180%}}
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|}
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</li></div>
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 +
=== Stuff ===
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* Priority: '''100'''{{Check Tag|What is the significance of this?}}
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* Stuff Power Stat: '''[[Insulation - Heat (Material Factor)]]'''
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* Multiplier Stat: '''[[Insulation - Heat - Material Effect Multiplier]]'''
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== Bases ==
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<div><li style="display: inline-table;">
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Click to <div class="mw-collapsible">
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<div class="mw-collapsible-content">
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{| {{STDT| c_01 sortable}}
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! Apparel !! [[Property:Insulation - Heat Base|Insulation - Heat Base]]
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|-
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{{#ask: [[Insulation - Heat Base::+]]
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| ?Insulation - Heat Base
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| format = template
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| template = Ask Table Formatter
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| link = none
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| sort = From DLC, Name
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| limit = 1000
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}}
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|}
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</div>
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</div>
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</li></div>
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== Stat Def Data ==
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{| {{STDT| c_01}}
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! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
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|- id="Insulation - Heat (Armor Stat)" <!-- ParentName="InsulationBase" --><!--<StatDef>-->
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|
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* '''Def Name:'''<br />Insulation_Heat
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* '''Label:'''<br />Insulation - Heat
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* '''Label For Full Stat List:'''<br />Insulation - Heat (armor stat)
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| How much this apparel improves a wearer's maximum comfortable temperature.<br/><br/>Greater values allow surviving in warmer temperatures.
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|
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* Display Order:<br />'''30'''
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* Def Name:<br />'''Apparel'''
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* Label:<br />'''Apparel'''
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* Display All By Default:<br />{{Bad|false}}
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|
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* Default Base Value: '''0'''
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* Hide At Value: '''0'''
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* Min Value: '''-9999'''
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* Max Value: '''9999'''
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* To String Style: '''TemperatureOffset'''
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* Show On Pawns: {{Bad|false}}
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|
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* '''Parts:'''
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** '''''StatPart_Quality:'''''
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*** Factor Awful: {{Bad|×{{%|0.8}}}}
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*** Factor Poor: {{Bad|×{{%|0.9}}}}
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*** Factor Normal: '''×{{%|1}}'''
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*** Factor Good: {{Good|×{{%|1.1}}}}
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*** Factor Excellent: {{Good|×{{%|1.2}}}}
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*** Factor Masterwork: {{Good|×{{%|1.5}}}}
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*** Factor Legendary: {{Good|×{{%|1.8}}}}
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*** Apply To Negative Values: {{Good|true}}
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** '''StatPart_Stuff:'''
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*** Priority: '''100'''
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*** Stuff Power Stat: '''[[Insulation - Heat (Material Factor)]]'''
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*** Multiplier Stat: '''[[Insulation - Heat - Material Effect Multiplier]]'''
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| 89
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<!--</StatDef>-->
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|}
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== Version history ==
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{{Stub|section=1|reason=General Version history}}
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 +
{{nav|stats|wide}}

Latest revision as of 00:37, 7 October 2024

Insulation - Heat is a stat: How much this apparel improves a wearer's maximum comfortable temperature.

Greater values allow surviving in warmer temperatures. Its minimum allowed value is -9,999 °C (-17,998.2 °F). Its maximum allowed value is 9,999 °C (17,998.2 °F). Its default value is 0 °C (0 °F).

The range of possible temperature is limited to -273.15 °C (-459.7 °F) ~ 1,000 °C (1,832 °F), so final heat insulation values that extend beyond this are largely useless.

Stat Parts[edit]

Quality[edit]

  • The following factors also apply to negative values:

    Quality Factor
    Awful ×80%
    Poor ×90%
    Normal ×100%
    Good ×110%
    Excellent ×120%
    Masterwork ×150%
    Legendary ×180%
  • Stuff[edit]

    Bases[edit]

  • Click to
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      Insulation_Heat
    • Label:
      Insulation - Heat
    • Label For Full Stat List:
      Insulation - Heat (armor stat)
    How much this apparel improves a wearer's maximum comfortable temperature.

    Greater values allow surviving in warmer temperatures.
    • Display Order:
      30
    • Def Name:
      Apparel
    • Label:
      Apparel
    • Display All By Default:
      false
    • Default Base Value: 0
    • Hide At Value: 0
    • Min Value: -9999
    • Max Value: 9999
    • To String Style: TemperatureOffset
    • Show On Pawns: false
    89

    Version history[edit]