Difference between revisions of "Ranged Cooldown"
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− | {{Stat | + | {{Stub|reason=2) Two-way links}} |
+ | {{See also|Ranged Cooldown Multiplier}} | ||
+ | {{Verified|1.5.4104}}{{Stat | ||
+ | | def name = RangedWeapon_Cooldown | ||
+ | | label = ranged cooldown | ||
+ | | description = How long it takes to recover after firing this [[Ranged weapons|weapon]]. | ||
| default base value = 1 | | default base value = 1 | ||
| min value = 0.01 | | min value = 0.01 | ||
+ | | format string = {0} s | ||
| to string style = FloatTwo | | to string style = FloatTwo | ||
− | | | + | | scenario randomizable = true |
− | }} This | + | | show if undefined = false |
+ | | category = Weapon_Ranged | ||
+ | | display priority in category = 5106 | ||
+ | }} | ||
+ | This value is modified by the user's [[Ranged Cooldown Multiplier]]. | ||
+ | |||
+ | == Bases == | ||
+ | <div><li style="display: inline-table;"> | ||
+ | Click to <div class="mw-collapsible"> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_06 sortable}} | ||
+ | ! Thing !! [[Property:Ranged Cooldown Base|Ranged<br />Cooldown<br />Base]] | ||
+ | |- | ||
+ | {{#ask: [[Ranged Cooldown Base::+]] | ||
+ | | ?Ranged Cooldown Base | ||
+ | | format = template | ||
+ | | template = Ask Table Formatter | ||
+ | | link = none | ||
+ | | sort = From DLC, Name | ||
+ | | limit = 1000 | ||
+ | }} | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | </li></div> | ||
+ | |||
+ | == Associated properties == | ||
+ | * [[Property:Ranged Cooldown Base]] | ||
+ | * [[Property:Ranged Cooldown Offset]] | ||
+ | * [[Property:Ranged Cooldown Factor]] | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT| c_06}} | ||
+ | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
+ | |- id="Ranged Cooldown" <!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />RangedWeapon_Cooldown | ||
+ | * '''Label:'''<br />ranged cooldown | ||
+ | | How long it takes to recover after firing this weapon. | ||
+ | | | ||
+ | * Display Order:<br />'''44''' | ||
+ | * Def Name:<br />'''Weapon_Ranged''' | ||
+ | * Label:<br />'''Weapon (ranged)''' | ||
+ | * Display All By Default:<br />{{Bad|false}} | ||
+ | | | ||
+ | * '''Default Base Value:''' 1 | ||
+ | * '''Min Value:''' 0.01 | ||
+ | * '''To String Style:''' FloatTwo | ||
+ | * '''Format String:''' {0} s | ||
+ | * '''Show If Undefined:''' {{Bad|false}} | ||
+ | * '''Scenario Randomizable:''' {{Good|true}} | ||
+ | | - | ||
+ | | 5106 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|section=1|reason=General Version history}} | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 21:05, 6 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 2) Two-way links. |
See also: Ranged Cooldown Multiplier
Ranged Cooldown is a stat: How long it takes to recover after firing this weapon. Its minimum allowed value is 0.01 s. Its default value is 1 s.
This value is modified by the user's Ranged Cooldown Multiplier.
Bases[edit]
Associated properties[edit]
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How long it takes to recover after firing this weapon. |
|
|
- | 5106 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |