Difference between revisions of "Wood"
JohnnyCatz (talk | contribs) (→Using as a weapon: confusing wording (sounded like bare fists were 5 damage), just left it at the facts (the numbers are a just a bit below anyway)) |
(Bulk good traders will buy and sell wood in the current version. Tagging for format standarisation) |
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− | {{ | + | {{Rewrite|reason=Format standardisation - see other material pages, modify as necessary to account for fuel/weapon usage}}{{infobox main|weapon |
− | {{infobox main|weapon | ||
| name = Wood | | name = Wood | ||
| image = Woodlog b.png | | image = Woodlog b.png | ||
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| volume = 1 | | volume = 1 | ||
}} | }} | ||
− | {{Info|'''Wood''' is vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from any [[trees]], [[fibercorn]]{{IdeologyIcon}} or [[timbershroom]]{{IdeologyIcon}} using the [[Orders|Chop Wood]] command. | + | {{Info|'''Wood''' is vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from any [[trees]], [[fibercorn]]{{IdeologyIcon}} or [[timbershroom]]{{IdeologyIcon}} using the [[Orders|Chop Wood]] command. Bulk goods [[traders]] will also buy and sell wood.}} |
You can plant trees inside [[growing zone]]s to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested. | You can plant trees inside [[growing zone]]s to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested. | ||
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{{Ingredient List}} | {{Ingredient List}} | ||
{{Other Weapon Attack Table}} | {{Other Weapon Attack Table}} | ||
+ | |||
+ | == Analysis == | ||
+ | {{Stub|section=1|reason=Acquisition analysis, see table on [[Trees]] for initial basis, but add [[Woodmaker]]}} | ||
+ | ?? | ||
== Gallery == | == Gallery == |
Revision as of 05:06, 29 November 2022
This article is suggested to be rewritten. Reason: Format standardisation - see other material pages, modify as necessary to account for fuel/weapon usage. You can help the RimWorld Wiki by improving it. |
Wood
Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.
Base Stats
- Stuff Categories
- Woody
- Tech Level
- Neolithic
- Weapon Class
- Neolithic
- Stack Limit
- 75
- Mass
- 0.4 kg
- Beauty
- -4
- HP
- 150
- Deterioration Rate
- 0.5
- Rotatable
- False
- Path Cost
- 15 (46%)
Stat Modifiers
- Beauty Factor
- ×1
- Beauty Offset
- +0
- Work To Make Factor
- ×0.7
- Work To Build Factor
- ×0.7
- Max Hit Points
- ×0.65
- Flammability
- ×1
- Armor - Sharp
- ×0.54
- Armor - Blunt
- ×0.54
- Armor - Heat
- ×0.4
- Insulation - Cold
- +8 °C (14.4 °F)
- Insulation - Heat
- +4 °C (7.2 °F)
- Melee Blunt Damage
- ×0.9
- Melee Sharp Damage
- ×0.4
- Melee Cooldown
- ×1.0
- Door Opening Speed
- ×1.2
- Rest Effectiveness
- ×1
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Log
10 dmg (Blunt)
15% AP
2 seconds cooldown
- defName
- WoodLog
- Color
- (133,97,67)
- Stuff Adjective
- wooden
Wood is vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from any trees, fibercorn or timbershroom using the Chop Wood command. Bulk goods traders will also buy and sell wood.
You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.
Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!
Wood will deteriorate with the usual conditions...
Using as a weapon
A wood log can be wielded as a melee weapon. It deals more damage per second than a bare fist.
Using as a prosthesis
A wood log can also be used as a peg leg to replace an existing or missing leg. A peg leg is requested by adding a bill under the pawn's Health tab.
Using as fuel
Wood is used to refuel torch lamps, campfires, and fueled workbenches. Haulers take care of refueling.
Usage
Wood is used in the following crafting recipes:
Attack table
Name | DPS[1] | AP[1] | Log (Blunt) | Value [ExpandCollapse] | ||||
---|---|---|---|---|---|---|---|---|
Dam. | Cool. | AP | DPS | Chance[2] | ||||
Wood | 5 | 15% | 10 | 2s | 15% | 5 | 100% | 1.2 |
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox. It may also change depending on the stats and the melee verbs available to the wielder
- ↑ Chance for attack to be selected, assuming only the weapon's attack verbs are considered. It may change depending on the melee verbs available to the wielder
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Acquisition analysis, see table on Trees for initial basis, but add Woodmaker. |
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