Difference between revisions of "Insulation - Heat"
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− | {{ | + | {{Stub|reason=1) Two-way links}} |
− | {{Stat | + | {{Main|Insulation}} |
− | | | + | {{See also|Insulation - Cold}} |
− | | | + | {{Verified|1.5.4104}}{{Stat |
− | | description = How much this [[apparel]] improves a wearer's maximum comfortable temperature. Greater values allow surviving in warmer [[temperature]]s. | + | | def name = Insulation_Heat |
+ | | label = Insulation - Heat | ||
+ | | label for full stat list = Insulation - Heat (armor stat) | ||
+ | | description = How much this [[apparel]] improves a wearer's [[maximum comfortable temperature]].<br/>Greater values allow surviving in warmer [[temperature]]s. | ||
+ | | default base value = 0 | ||
+ | | min value = -9999 | ||
+ | | max value = 9999 | ||
+ | | hide at value = 0 | ||
+ | | to string style = TemperatureOffset | ||
+ | | show on pawns = false | ||
| category = Apparel | | category = Apparel | ||
+ | | display priority in category = 89 | ||
+ | | parts = StatPart_Quality, StatPart_Stuff | ||
}} | }} | ||
+ | |||
+ | The range of possible temperature is limited to {{Temperature|-273.15}} ~ {{Temperature|1000}}, so final heat insulation values that extend beyond this are largely useless. | ||
+ | |||
+ | == Stat Parts == | ||
+ | === Quality === | ||
+ | <div><li style="display: inline-table;"> | ||
+ | The following factors also apply to negative values: | ||
+ | {| {{STDT| c_01}} | ||
+ | ! [[Quality]] !! Factor | ||
+ | |- | ||
+ | ! Awful | ||
+ | | {{Bad|×80%}} | ||
+ | |- | ||
+ | ! Poor | ||
+ | | {{Bad|×90%}} | ||
+ | |- | ||
+ | ! Normal | ||
+ | | '''×100%''' | ||
+ | |- | ||
+ | ! Good | ||
+ | | {{Good|×110%}} | ||
+ | |- | ||
+ | ! Excellent | ||
+ | | {{Good|×120%}} | ||
+ | |- | ||
+ | ! Masterwork | ||
+ | | {{Good|×150%}} | ||
+ | |- | ||
+ | ! Legendary | ||
+ | | {{Good|×180%}} | ||
+ | |} | ||
+ | </li></div> | ||
+ | |||
+ | === Stuff === | ||
+ | * Priority: '''100'''{{Check Tag|What is the significance of this?}} | ||
+ | * Stuff Power Stat: '''[[Insulation - Heat (Material Factor)]]''' | ||
+ | * Multiplier Stat: '''[[Insulation - Heat - Material Effect Multiplier]]''' | ||
+ | |||
+ | == Bases == | ||
+ | <div><li style="display: inline-table;"> | ||
+ | Click to <div class="mw-collapsible"> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 sortable}} | ||
+ | ! Apparel !! [[Property:Insulation - Heat Base|Insulation - Heat Base]] | ||
+ | |- | ||
+ | {{#ask: [[Insulation - Heat Base::+]] | ||
+ | | ?Insulation - Heat Base | ||
+ | | format = template | ||
+ | | template = Ask Table Formatter | ||
+ | | link = none | ||
+ | | sort = From DLC, Name | ||
+ | | limit = 1000 | ||
+ | }} | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | </li></div> | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT| c_01}} | ||
+ | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
+ | |- id="Insulation - Heat (Armor Stat)" <!-- ParentName="InsulationBase" --><!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />Insulation_Heat | ||
+ | * '''Label:'''<br />Insulation - Heat | ||
+ | * '''Label For Full Stat List:'''<br />Insulation - Heat (armor stat) | ||
+ | | How much this apparel improves a wearer's maximum comfortable temperature.<br/><br/>Greater values allow surviving in warmer temperatures. | ||
+ | | | ||
+ | * Display Order:<br />'''30''' | ||
+ | * Def Name:<br />'''Apparel''' | ||
+ | * Label:<br />'''Apparel''' | ||
+ | * Display All By Default:<br />{{Bad|false}} | ||
+ | | | ||
+ | * Default Base Value: '''0''' | ||
+ | * Hide At Value: '''0''' | ||
+ | * Min Value: '''-9999''' | ||
+ | * Max Value: '''9999''' | ||
+ | * To String Style: '''TemperatureOffset''' | ||
+ | * Show On Pawns: {{Bad|false}} | ||
+ | | | ||
+ | * '''Parts:''' | ||
+ | ** '''''StatPart_Quality:''''' | ||
+ | *** Factor Awful: {{Bad|×{{%|0.8}}}} | ||
+ | *** Factor Poor: {{Bad|×{{%|0.9}}}} | ||
+ | *** Factor Normal: '''×{{%|1}}''' | ||
+ | *** Factor Good: {{Good|×{{%|1.1}}}} | ||
+ | *** Factor Excellent: {{Good|×{{%|1.2}}}} | ||
+ | *** Factor Masterwork: {{Good|×{{%|1.5}}}} | ||
+ | *** Factor Legendary: {{Good|×{{%|1.8}}}} | ||
+ | *** Apply To Negative Values: {{Good|true}} | ||
+ | ** '''StatPart_Stuff:''' | ||
+ | *** Priority: '''100''' | ||
+ | *** Stuff Power Stat: '''[[Insulation - Heat (Material Factor)]]''' | ||
+ | *** Multiplier Stat: '''[[Insulation - Heat - Material Effect Multiplier]]''' | ||
+ | | 89 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|section=1|reason=General Version history}} | ||
+ | |||
+ | {{nav|stats|wide}} |
Latest revision as of 04:50, 17 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links. |
Main article: Insulation
See also: Insulation - Cold
Insulation - Heat is a stat: How much this apparel improves a wearer's maximum comfortable temperature.
Greater values allow surviving in warmer temperatures. Its minimum allowed value is -9,999 °C (-17,998.2 °F). Its maximum allowed value is 9,999 °C (17,998.2 °F). Its default value is 0 °C (0 °F).
The range of possible temperature is limited to -273.15 °C (-459.7 °F) ~ 1,000 °C (1,832 °F), so final heat insulation values that extend beyond this are largely useless.
Stat Parts[edit]
Quality[edit]
The following factors also apply to negative values:
Quality | Factor |
---|---|
Awful | ×80% |
Poor | ×90% |
Normal | ×100% |
Good | ×110% |
Excellent | ×120% |
Masterwork | ×150% |
Legendary | ×180% |
Stuff[edit]
- Priority: 100[What is the significance of this?]
- Stuff Power Stat: Insulation - Heat (Material Factor)
- Multiplier Stat: Insulation - Heat - Material Effect Multiplier
Bases[edit]
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How much this apparel improves a wearer's maximum comfortable temperature. Greater values allow surviving in warmer temperatures. |
|
|
|
89 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |