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− | {{Rewrite|reason=Format standardisation - see other material pages, modify as necessary to account for fuel/weapon usage}}{{infobox main|weapon
| + | {{infobox main|weapon |
| | name = Wood | | | name = Wood |
| | image = Woodlog b.png | | | image = Woodlog b.png |
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| | volume = 1 | | | volume = 1 |
| }} | | }} |
− | {{Info|'''Wood''' is vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from any [[trees]], [[fibercorn]]{{IdeologyIcon}} or [[timbershroom]]{{IdeologyIcon}} using the [[Orders|Chop Wood]] command. Bulk goods [[traders]] will also buy and sell wood.}} | + | {{Info|'''Wood''' is vital to early game construction and crafting. |
| | | |
| You can plant trees inside [[growing zone]]s to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested. | | You can plant trees inside [[growing zone]]s to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested. |
| | | |
| Should your colony be visited by an [[Alphabeaver]] infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force! | | Should your colony be visited by an [[Alphabeaver]] infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force! |
− |
| |
− | Wood will [[Deterioration|deteriorate]] with the usual conditions...
| |
| | | |
| == Acquistion == | | == Acquistion == |
− | The following plants provide wood:
| + | Wood can be obtained by harvesting most [[tree]]s, including [[saguaro cactus|saguaro cacti]] and [[timbershroom]]s{{IdeologyIcon}}, using the [[Orders|Chop Wood]] command. [[Fibercorn]]{{IdeologyIcon}} can also be grown to produce wood. Specifically, the following plants provide the following amounts of wood: |
| <div><li style="display: inline-table;"> | | <div><li style="display: inline-table;"> |
| <div class="mw-collapsible mw-collapsed" style="width:4.5%"> | | <div class="mw-collapsible mw-collapsed" style="width:4.5%"> |
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| </li></div> | | </li></div> |
| | | |
− | Wood can also be bought from faction bases, bulk good traders and tradeships. | + | Every default [[scenario]], except for [[Scenario system#Naked Brutality|Naked Brutality]], starts the player with a select amount of wood. Wood is carried by bulk goods [[trader]]s, trade ships, and [[faction base]]s. A single piece of wood is obtained when extracting a [[peg leg]], [[wooden hand]], or [[wooden foot]]. |
| | | |
− | It is also made by [[woodmaker]]s.{{IdeologyIcon}}
| + | A [[woodmaker]] [[dryad]]{{IdeologyIcon}} will generate 32 wood every 2 days. |
| | | |
− | == Using as a weapon == | + | ==Summary== |
− | A wood log can be wielded as a [[Weapons#Melee_Weapons|melee weapon]]. It deals more [[DPS|damage per second]] than a bare fist.
| + | Wood is used in the following crafting recipes: |
| + | {{Ingredient List}} |
| | | |
− | == Using as a prosthesis ==
| + | '''Other uses''' |
− | A wood log can also be used as a [[peg leg]] to replace an existing or missing leg. A peg leg is requested by adding a bill under the pawn's [[Health#Operations|Health tab]].
| + | *Wood is used to refuel [[torch lamp]]s, [[campfire]]s, [[wood-fired generator]]s, and fueled workbenches. [[Work#Haul|Haulers]] take care of refueling. |
| + | *Wood is used to create [[peg leg]]s, [[wooden hand]]s, and [[wooden foot|wooden feet]] during [[surgery]]. These items can be requested by adding a bill under the pawn's [[Health#Operations|Health tab]]. These body parts do not exist in item form; when extracting these parts, you simply get the wood back. |
| | | |
− | == Using as fuel == | + | ===As a weapon=== |
− | Wood is used to refuel [[torch lamp]]s, [[campfire]]s, and fueled workbenches. [[Work#Haul|Haulers]] take care of refueling.
| + | A wood log can be wielded as a [[Weapons#Melee_Weapons|melee weapon]]. It deals more [[DPS|damage per second]] than a bare fist. |
| | | |
− | == Usage ==
| |
− | Wood is used in the following crafting recipes:
| |
− | {{Ingredient List}}
| |
| {{Other Weapon Attack Table}} | | {{Other Weapon Attack Table}} |
| | | |
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| == Version history == | | == Version history == |
| *[[Version/0.4.460|0.4.460]] - Wood logs and wood planks merged into wood. | | *[[Version/0.4.460|0.4.460]] - Wood logs and wood planks merged into wood. |
− | * [[Version/0.10.785|0.10.785]] - Now carried by [[Traders]] | + | * [[Version/0.10.785|0.10.785]] - Now carried by [[traders]] |
| {{nav|materials|wide}} | | {{nav|materials|wide}} |
| {{nav|weapon|wide}} | | {{nav|weapon|wide}} |
Wood
Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.
Base Stats
- Type
- Material – Lumber
- Stuff Categories
- Woody
- Tech Level
- Neolithic
- Weapon Class
- Neolithic
- Market Value
- 1.2
- Stack Limit
- 75
- Mass
- 0.4 kg
- Beauty
- -4
- HP
- 150
- Deterioration Rate
- 0.5
- Rotatable
- False
- Path Cost
- 15 (46%)
Stat Modifiers
- Beauty Factor
- ×1
- Beauty Offset
- +0
- Work To Make Factor
- ×0.7
- Work To Build Factor
- ×0.7
- Max Hit Points
- ×0.65
- Flammability
- ×1
- Armor - Sharp
- ×0.54
- Armor - Blunt
- ×0.54
- Armor - Heat
- ×0.4
- Insulation - Cold
- +8 °C (14.4 °F)
- Insulation - Heat
- +4 °C (7.2 °F)
- Melee Blunt Damage
- ×0.9
- Melee Sharp Damage
- ×0.4
- Melee Cooldown
- ×1.0
- Door Opening Speed
- ×1.2
- Rest Effectiveness
- ×1
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Log
10 dmg (Blunt)
15% AP
2 seconds cooldown
Technical
- defName
- WoodLog
- Color
- (133,97,67)
- Stuff Adjective
- wooden
{{Info|Wood is vital to early game construction and crafting.
You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.
Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!
Acquistion
Wood can be obtained by harvesting most trees, including saguaro cacti and timbershrooms, using the Chop Wood command. Fibercorn can also be grown to produce wood. Specifically, the following plants provide the following amounts of wood:
Every default scenario, except for Naked Brutality, starts the player with a select amount of wood. Wood is carried by bulk goods traders, trade ships, and faction bases. A single piece of wood is obtained when extracting a peg leg, wooden hand, or wooden foot.
A woodmaker dryad will generate 32 wood every 2 days.
Summary
Wood is used in the following crafting recipes:
Product |
Ingredients |
Type [ExpandCollapse]
|
Grand sculpture
|
400 (Metallic/Woody/Stony, 4000 for SMVs)
|
Art
|
Large sculpture
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Art
|
Small sculpture
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Art
|
Animal sleeping box
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Furniture
|
Bed
|
45 (Metallic/Woody/Stony, 450 for SMVs)
|
Building - Furniture
|
Bookcase
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Furniture
|
Dining chair
|
45 (Metallic/Woody, 450 for SMVs)
|
Building - Furniture
|
Double bed
|
85 (Metallic/Woody/Stony, 850 for SMVs)
|
Building - Furniture
|
Dresser
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Furniture
|
End table
|
30 (Metallic/Woody/Stony, 300 for SMVs)
|
Building - Furniture
|
Plant pot
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Furniture
|
Royal bed
|
100 (Metallic/Woody/Stony, 1000 for SMVs) + 50
|
Building - Furniture
|
Shelf
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Furniture
|
Small bookcase
|
10 (Metallic/Woody/Stony, 100 for SMVs)
|
Building - Furniture
|
Small shelf
|
10 (Metallic/Woody/Stony, 100 for SMVs)
|
Building - Furniture
|
Stool
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Furniture
|
Table (1x2)
|
28 (Metallic/Woody/Stony, 280 for SMVs)
|
Building - Furniture
|
Table (2x2)
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Furniture
|
Table (2x4)
|
95 (Metallic/Woody/Stony, 950 for SMVs)
|
Building - Furniture
|
Table (3x3)
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Building - Furniture
|
Torch lamp
|
20
|
Building - Furniture
|
Wall torch lamp
|
15
|
Building - Furniture
|
Egg box
|
20 (Metallic/Woody, 200 for SMVs)
|
Building - Misc
|
Pen marker
|
30 (Metallic/Woody/Stony, 300 for SMVs)
|
Building - Misc
|
Sarcophagus
|
60 (Woody/Metallic/Stony, 600 for SMVs)
|
Building - Misc
|
Watermill generator
|
280 + 80 + 3
|
Building - Power
|
Art bench
|
75 (Metallic/Woody, 750 for SMVs) + 50
|
Building - Production
|
Brewery
|
120 + 30
|
Building - Production
|
Butcher table
|
75 (Metallic/Woody, 750 for SMVs) + 20
|
Building - Production
|
Drug lab
|
50 (Metallic/Woody, 500 for SMVs) + 75 + 6
|
Building - Production
|
Electric tailor bench
|
75 (Metallic/Woody, 750 for SMVs) + 50 + 2
|
Building - Production
|
Fermenting barrel
|
10 + 30
|
Building - Production
|
Hand tailor bench
|
75 (Metallic/Woody, 750 for SMVs)
|
Building - Production
|
Simple research bench
|
75 (Metallic/Woody/Stony, 750 for SMVs) + 25
|
Building - Production
|
Stonecutter's table
|
75 (Metallic/Woody, 750 for SMVs) + 30
|
Building - Production
|
Billiards table
|
80 (Metallic/Woody/Stony, 800 for SMVs) + 80 + 30
|
Building - Recreation
|
Chess table
|
70 (Metallic/Woody/Stony, 700 for SMVs)
|
Building - Recreation
|
Game-of-Ur board
|
35 (Metallic/Woody/Stony, 350 for SMVs)
|
Building - Recreation
|
Hoopstone ring
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Recreation
|
Horseshoes pin
|
10 (Metallic/Woody/Stony, 100 for SMVs)
|
Building - Recreation
|
Poker table
|
50 (Metallic/Woody/Stony, 500 for SMVs) + 50 + 25
|
Building - Recreation
|
Barricade
|
5 (Metallic/Woody/Stony, 50 for SMVs)
|
Building - Security
|
Spike trap
|
45 (Metallic/Woody/Stony, 450 for SMVs)
|
Building - Security
|
Autodoor
|
25 (Metallic/Woody/Stony, 250 for SMVs) + 40 + 2
|
Building - Structure
|
Bridge
|
12
|
Building - Structure
|
Column
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Structure
|
Door
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Structure
|
Fence
|
1 (Metallic/Woody/Stony, 10 for SMVs)
|
Building - Structure
|
Fence gate
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Structure
|
Ornate door
|
75 (Metallic/Woody/Stony, 750 for SMVs) + 50
|
Building - Structure
|
Wall
|
5 (Metallic/Woody/Stony, 50 for SMVs)
|
Building - Structure
|
Campfire
|
20
|
Building - Temperature
|
Passive cooler
|
50
|
Building - Temperature
|
Club
|
40 (Metallic/Woody/Stony, 400 for SMVs)
|
Equipment - Weapons
|
Gladius
|
50 (Metallic/Woody, 500 for SMVs)
|
Equipment - Weapons
|
Greatbow
|
60
|
Equipment - Weapons
|
Ikwa
|
50 (Metallic/Woody, 500 for SMVs)
|
Equipment - Weapons
|
Longsword
|
100 (Metallic/Woody, 1000 for SMVs)
|
Equipment - Weapons
|
Mace
|
50 (Metallic/Woody, 500 for SMVs)
|
Equipment - Weapons
|
Pila
|
70
|
Equipment - Weapons
|
Recurve bow
|
40
|
Equipment - Weapons
|
Short bow
|
30
|
Equipment - Weapons
|
Spear
|
75 (Metallic/Woody, 750 for SMVs)
|
Equipment - Weapons
|
Wood floor
|
3
|
Floor
|
Plate armor
|
170 (Metallic/Woody, 1700 for SMVs)
|
Gear - Armor
|
War mask
|
25 (Woody)
|
Gear - Clothing
|
Peg leg
|
1 + 2
|
Medical Items - Body Parts
|
Wooden foot
|
1 + 2
|
Medical Items - Body Parts
|
Wooden hand
|
1 + 2
|
Medical Items - Body Parts
|
Baby decoration
|
60 (Woody/Stony/Metallic, 600 for SMVs)
|
Building - Furniture
|
Blackboard
|
15 (Woody/Stony)
|
Building - Furniture
|
Crib
|
25 (Woody/Stony/Metallic, 250 for SMVs)
|
Building - Furniture
|
School desk
|
30 (Woody/Stony/Metallic, 300 for SMVs)
|
Building - Furniture
|
Toy box
|
80 (Woody/Stony/Metallic, 800 for SMVs)
|
Building - Furniture
|
Terror sculpture
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Art
|
Animalist slab (broad)
|
150 (Woody)
|
Building - Floor
|
Animalist slab (medium)
|
100 (Woody)
|
Building - Floor
|
Totemic slab (broad)
|
150 (Woody)
|
Building - Floor
|
Totemic slab (medium)
|
100 (Woody)
|
Building - Floor
|
Bonsai pot
|
24 (Metallic/Woody/Stony, 240 for SMVs)
|
Building - Furniture
|
Darktorch
|
20
|
Building - Furniture
|
Slab bed
|
30 (Metallic/Woody/Stony, 300 for SMVs)
|
Building - Furniture
|
Slab double bed
|
85 (Metallic/Woody/Stony, 850 for SMVs)
|
Building - Furniture
|
Autobong
|
100 (Metallic/Woody, 1000 for SMVs) + 25 + 3
|
Building - Ideology (Buildings)
|
Burnbong
|
30 + 150
|
Building - Ideology (Buildings)
|
Christmas tree
|
70 + 20
|
Building - Ideology (Buildings)
|
Drum
|
30 (Leathery/Fabric) + 50
|
Building - Ideology (Buildings)
|
Effigy
|
80
|
Building - Ideology (Buildings)
|
Grand altar
|
300 (Metallic/Woody/Stony, 3000 for SMVs)
|
Building - Ideology (Buildings)
|
Incense shrine
|
100
|
Building - Ideology (Buildings)
|
Large altar
|
200 (Metallic/Woody/Stony, 2000 for SMVs)
|
Building - Ideology (Buildings)
|
Lectern
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Ideology (Buildings)
|
Medium altar
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Building - Ideology (Buildings)
|
Pew
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Building - Ideology (Buildings)
|
Pyre
|
100
|
Building - Ideology (Buildings)
|
Sacrificial flag
|
40 + 40
|
Building - Ideology (Buildings)
|
Skullspike
|
25 (Woody/Metallic, 250 for SMVs) + 1
|
Building - Ideology (Buildings)
|
Small altar
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Ideology (Buildings)
|
Styling station
|
80 (Metallic/Woody, 800 for SMVs) + 30
|
Building - Ideology (Buildings)
|
Totemic boards
|
20
|
Floor
|
Slicecap
|
15 (Woody/Metallic, 150 for SMVs)
|
Gear - Clothing
|
Torture crown
|
25 (Metallic/Woody, 250 for SMVs)
|
Gear - Clothing
|
Visage mask
|
15 (Woody/Metallic, 150 for SMVs)
|
Gear - Clothing
|
Drape
|
150 (Fabric/Leathery) + 50
|
Building - Furniture
|
Meditation throne
|
125 (Metallic/Woody/Stony, 1250 for SMVs)
|
Building - Furniture
|
Large nature shrine
|
300 (Metallic/Woody/Stony, 3000 for SMVs)
|
Building - Misc
|
Small nature shrine
|
150 (Metallic/Woody/Stony, 1500 for SMVs)
|
Building - Misc
|
Harp
|
150
|
Building - Recreation
|
Harpsichord
|
250
|
Building - Recreation
|
Piano
|
120 + 220
|
Building - Recreation
|
Axe
|
50 (Metallic/Woody, 500 for SMVs)
|
Equipment - Weapons
|
Warhammer
|
150 (Metallic/Woody, 1500 for SMVs)
|
Equipment - Weapons
|
Other uses
As a weapon
A wood log can be wielded as a melee weapon. It deals more damage per second than a bare fist.
Attack table
Name
|
DPS[1]
|
AP[1]
| Log (Blunt) |
Value [ExpandCollapse]
|
Dam. |
Cool. |
AP |
DPS |
Chance[2] |
Wood
|
5
|
15%
| 10 |
2s |
15% |
5 |
100% |
1.2
|
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox. It may also change depending on the stats and the melee verbs available to the wielder
- ↑ Chance for attack to be selected, assuming only the weapon's attack verbs are considered. It may change depending on the melee verbs available to the wielder
Analysis
??
Gallery
Version history