Difference between revisions of "Maximum Comfortable Temperature"
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− | {{Verified|1. | + | {{Verified|1.4.3901}}{{Stat |
− | | default base value = | + | | default base value = 26 |
| max value = 2000 | | max value = 2000 | ||
| min value = -2000 | | min value = -2000 | ||
| to string style = Temperature | | to string style = Temperature | ||
− | | description = Above this [[temperature]], characters will be unhappy. {{Hover title| | + | | description = Above this [[temperature]], characters will be unhappy. {{Hover title|10 °C (18 °F)|Significantly}} above this temperature, they will develop [[heatstroke]] and eventually [[Death|die]]. |
+ | | category = BasicsPawn | ||
+ | }} Higher maximum comfortable temperatures are better. | ||
+ | |||
+ | == Base value == | ||
+ | The default base value for [[human]]s is {{Temperature|{{Q|Human|Max Comfortable Temperature}} }}. The collapsed table below shows the minimum and maximum temperatures of all pawns | ||
+ | Any unique temperature mechanics will be described on their individual pages. | ||
+ | |||
+ | {| class="c_08 table sortable mw-collapsible mw-collapsed" | ||
+ | |- | ||
+ | ! style="width:10em;"| Pawn | ||
+ | ! style="width:8em;" data-sort-type="number" | Minimum | ||
+ | ! style="width:7em;" data-sort-type="number" | Maximum | ||
+ | ! Type | ||
+ | |- | ||
+ | {{#ask: [[Min Comfortable Temperature::+]] | ||
+ | | named args=yes | ||
+ | | ? # - = ?Pagename | ||
+ | | ?Name=?Name | ||
+ | | ?Min Comfortable Temperature # = ?Min | ||
+ | | ?Max Comfortable Temperature # = ?Max | ||
+ | | ?Type = ?Type | ||
+ | | ?Type2 = ?Type2 | ||
+ | | format=template | ||
+ | | template=Pawn Temperature Row | ||
+ | | sort = Type, Type2, From DLC, name | ||
+ | | limit = 500 | ||
}} | }} | ||
+ | |} | ||
+ | : {{note|1|1}} Note: Despite having a minimum and maximum comfortable temperature defined, mechanoids are unaffected by temperature extremes. | ||
+ | : {{note|2|2}} Note: Unlike most pawns, insectoids do not experience hypothermia and death from low temperatures and instead experience hypothermic slowdown. | ||
+ | |||
+ | == Factors == | ||
+ | There are two ways to increase a pawns maximum comfortable temperature, being [[Apparel]] and [[Genes]]{{BiotechIcon}}. Note that insulation from apparel does not affect whether a pawn ''"Slept in the cold/heat"'' mood penalty, but the effects of genes do. | ||
+ | |||
+ | [[Apparel]] increases maximum comfortable temperature by its [[Apparel#Insulation|Insulation - Heat]] which is modified by its quality, and if [[stuffable]] by the insulation factor of the material from which it is made. Apparel will never decrease a pawns maximum comfortable temperature, so it is not necessary to remove clothing to make a pawn more comfortable. See [[Apparel#Insulation|Insulation]] for further details. | ||
+ | |||
+ | There are 3 genes{{BiotechIcon}} that affect a pawns maximum comfortable temperature: | ||
+ | * [[Genes#Heat_weakness|Heat weakness]]: {{--|{{Temperature|5||delta}}}} | ||
+ | * [[Genes#Heat_tolerant|Heat tolerant]]: {{+|{{Temperature|10||delta}}}} | ||
+ | * [[Genes#Heat_super-tolerant|Heat super-tolerant]]: {{+|{{Temperature|20||delta}}}} | ||
+ | |||
+ | == Analysis == | ||
+ | The absolute highest a human's maximum comfortable heat can be, comes from these factors: | ||
+ | |||
+ | * Default value: {{Temperature|26}} | ||
+ | * [[Quality|Legendary]] [[hyperweave]] [[tribalwear]]: {{+|{{Temperature|25.7||delta}}}} | ||
+ | * [[Quality|Legendary]] [[phoenix_armor|phoenix armor]]{{RoyaltyIcon}}: {{+|{{Temperature|180||delta}}}} | ||
+ | * [[Quality|Legendary]] [[hyperweave]] [[cowboy_hat|cowboy hat]]/[[shadecone]]{{IdeologyIcon}}: {{+|{{Temperature|23.4||delta}}}} | ||
+ | * [[Quality|Legendary]] [[hyperweave]] [[face_mask|face mask]]{{BiotechIcon}}: {{+|{{Temperature|0.936||delta}}}} | ||
+ | * [[Genes#Heat_super-tolerant|Heat super-tolerant]] gene{{BiotechIcon}}: {{+|{{Temperature|20||delta}}}} | ||
+ | |||
+ | '''Total: {{Temperature|276}}''' | ||
+ | |||
+ | Pawns and items will spontaneous ignite above {{Temperature|235}}, however, limiting the actual maximum temperature that a base can operate under below this value. | ||
− | + | {{Nav|stats|wide}} | |
− |
Revision as of 00:41, 8 September 2024
Maximum Comfortable Temperature is a stat: Above this temperature, characters will be unhappy. Significantly above this temperature, they will develop heatstroke and eventually die. Its minimum allowed value is -2,000 °C (-3,568 °F). Its maximum allowed value is 2,000 °C (3,632 °F). Its default value is 26 °C (78.8 °F). Higher maximum comfortable temperatures are better.
Base value
The default base value for humans is 26 °C (78.8 °F). The collapsed table below shows the minimum and maximum temperatures of all pawns Any unique temperature mechanics will be described on their individual pages.
Pawn | Minimum | Maximum | Type |
---|---|---|---|
Alpaca | -20 °C (-4 °F) | 45 °C (113 °F) | Animal |
Alphabeaver | -40 °C (-40 °F) | 40 °C (104 °F) | Animal |
Arctic fox | -50 °C (-58 °F) | 40 °C (104 °F) | Animal |
Arctic wolf | -55 °C (-67 °F) | 40 °C (104 °F) | Animal |
Bison | -55 °C (-67 °F) | 45 °C (113 °F) | Animal |
Boomalope | -15 °C (5 °F) | 40 °C (104 °F) | Animal |
Boomrat | -15 °C (5 °F) | 40 °C (104 °F) | Animal |
Capybara | -10 °C (14 °F) | 50 °C (122 °F) | Animal |
Caribou | -50 °C (-58 °F) | 40 °C (104 °F) | Animal |
Cassowary | -8 °C (17.6 °F) | 50 °C (122 °F) | Animal |
Cat | -25 °C (-13 °F) | 40 °C (104 °F) | Animal |
Chicken | -10 °C (14 °F) | 40 °C (104 °F) | Animal |
Chinchilla | -15 °C (5 °F) | 55 °C (131 °F) | Animal |
Cobra | -0 °C (32 °F) | 60 °C (140 °F) | Animal |
Cougar | -25 °C (-13 °F) | 40 °C (104 °F) | Animal |
Cow | -10 °C (14 °F) | 40 °C (104 °F) | Animal |
Deer | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Donkey | -25 °C (-13 °F) | 45 °C (113 °F) | Animal |
Dromedary | -22 °C (-7.6 °F) | 60 °C (140 °F) | Animal |
Duck | -10 °C (14 °F) | 40 °C (104 °F) | Animal |
Elephant | -12 °C (10.4 °F) | 50 °C (122 °F) | Animal |
Elk | -50 °C (-58 °F) | 40 °C (104 °F) | Animal |
Emu | -8 °C (17.6 °F) | 50 °C (122 °F) | Animal |
Fennec fox | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Gazelle | -10 °C (14 °F) | 40 °C (104 °F) | Animal |
Goat | -20 °C (-4 °F) | 40 °C (104 °F) | Animal |
Goose | -10 °C (14 °F) | 40 °C (104 °F) | Animal |
Grizzly bear | -40 °C (-40 °F) | 40 °C (104 °F) | Animal |
Guinea pig | -15 °C (5 °F) | 55 °C (131 °F) | Animal |
Hare | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Horse | -35 °C (-31 °F) | 45 °C (113 °F) | Animal |
Husky | -50 °C (-58 °F) | 40 °C (104 °F) | Animal |
Ibex | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Iguana | 0 °C (32 °F) | 60 °C (140 °F) | Animal |
Labrador retriever | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Lynx | -50 °C (-58 °F) | 40 °C (104 °F) | Animal |
Megasloth | -55 °C (-67 °F) | 40 °C (104 °F) | Animal |
Monkey | -5 °C (23 °F) | 50 °C (122 °F) | Animal |
Muffalo | -55 °C (-67 °F) | 45 °C (113 °F) | Animal |
Ostrich | -8 °C (17.6 °F) | 50 °C (122 °F) | Animal |
Panther | -8 °C (17.6 °F) | 50 °C (122 °F) | Animal |
Pig | -5 °C (23 °F) | 40 °C (104 °F) | Animal |
Polar bear | -55 °C (-67 °F) | 40 °C (104 °F) | Animal |
Raccoon | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Rat | -30 °C (-22 °F) | 40 °C (104 °F) | Animal |
Red fox | -35 °C (-31 °F) | 40 °C (104 °F) | Animal |
Rhinoceros | -8 °C (17.6 °F) | 40 °C (104 °F) | Animal |
Sheep | -20 °C (-4 °F) | 45 °C (113 °F) | Animal |
Snowhare | -55 °C (-67 °F) | 40 °C (104 °F) | Animal |
Squirrel | -35 °C (-31 °F) | 40 °C (104 °F) | Animal |
Thrumbo | -65 °C (-85 °F) | 50 °C (122 °F) | Animal |
Timber wolf | -40 °C (-40 °F) | 40 °C (104 °F) | Animal |
Tortoise | -0 °C (32 °F) | 50 °C (122 °F) | Animal |
Turkey | -8 °C (17.6 °F) | 40 °C (104 °F) | Animal |
Warg | -40 °C (-40 °F) | 40 °C (104 °F) | Animal |
Wild boar | -23 °C (-9.4 °F) | 40 °C (104 °F) | Animal |
Yak | -45 °C (-49 °F) | 40 °C (104 °F) | Animal |
Yorkshire terrier | -15 °C (5 °F) | 40 °C (104 °F) | Animal |
Barkskin | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Berrymaker | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Carrier | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Clawer | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Gaumaker | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Immature dryad | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Medicinemaker | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Woodmaker | -50 °C (-58 °F) | 50 °C (122 °F) | Animal - Dryad |
Human | 16 °C (60.8 °F) | 26 °C (78.8 °F) | Animal - Human |
Megascarab | 0 °C (32 °F)[2] | 60 °C (140 °F) | Animal - Insectoid |
Megaspider | -40 °C (-40 °F)[2] | 60 °C (140 °F) | Animal - Insectoid |
Spelopede | -25 °C (-13 °F)[2] | 60 °C (140 °F) | Animal - Insectoid |
Toxalope | -15 °C (5 °F) | 40 °C (104 °F) | Animal - Pollution |
Waste rat | -40 °C (-40 °F) | 40 °C (104 °F) | Animal - Pollution |
Chimera | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Advanced |
Devourer | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Advanced |
Dreadmeld | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Advanced |
Fleshmass nucleus | -100 °C (-148 °F) | 250 °C (482 °F) | Entity - Advanced |
Metalhorror | -100 °C (-148 °F) | 250 °C (482 °F) | Entity - Advanced |
Noctol | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Advanced |
Bulbfreak | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Basic |
Fingerspike | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Basic |
Ghoul | -24 °C (-11.2 °F) | 56 °C (132.8 °F) | Entity - Basic |
Gorehulk | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Basic |
Shambler | -60 °C (-76 °F) | 30 °C (86 °F) | Entity - Basic |
Toughspike | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Basic |
Trispike | -40 °C (-40 °F) | 60 °C (140 °F) | Entity - Basic |
Centipede | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Centipede blaster | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Centipede burner | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Centipede gunner | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Lancer | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Pikeman | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Scyther | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Termite | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Agrihand | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Apocriton | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Centurion | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Cleansweeper | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Constructoid | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Diabolus | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Fabricor | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Legionary | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Lifter | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Militor | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Paramedic | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Scorcher | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Tesseron | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
Tunneler | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
War queen | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
War urchin | -100 °C (-148 °F)[1] | 250 °C (482 °F)[1] | Mechanoid |
- ^1 Note: Despite having a minimum and maximum comfortable temperature defined, mechanoids are unaffected by temperature extremes.
- ^2 Note: Unlike most pawns, insectoids do not experience hypothermia and death from low temperatures and instead experience hypothermic slowdown.
Factors
There are two ways to increase a pawns maximum comfortable temperature, being Apparel and Genes. Note that insulation from apparel does not affect whether a pawn "Slept in the cold/heat" mood penalty, but the effects of genes do.
Apparel increases maximum comfortable temperature by its Insulation - Heat which is modified by its quality, and if stuffable by the insulation factor of the material from which it is made. Apparel will never decrease a pawns maximum comfortable temperature, so it is not necessary to remove clothing to make a pawn more comfortable. See Insulation for further details.
There are 3 genes that affect a pawns maximum comfortable temperature:
- Heat weakness: −5 °C (9 °F)
- Heat tolerant: +10 °C (18 °F)
- Heat super-tolerant: +20 °C (36 °F)
Analysis
The absolute highest a human's maximum comfortable heat can be, comes from these factors:
- Default value: 26 °C (78.8 °F)
- Legendary hyperweave tribalwear: +25.7 °C (46.3 °F)
- Legendary phoenix armor: +180 °C (324 °F)
- Legendary hyperweave cowboy hat/shadecone: +23.4 °C (42.1 °F)
- Legendary hyperweave face mask: +0.936 °C (1.7 °F)
- Heat super-tolerant gene: +20 °C (36 °F)
Total: 276 °C (528.8 °F)
Pawns and items will spontaneous ignite above 235 °C (455 °F), however, limiting the actual maximum temperature that a base can operate under below this value.