Difference between revisions of "Plasteel"
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− | {{ | + | {{Infobox main|metallic |
− | | | + | | name = Plasteel |
+ | | image = Plasteel c.png | ||
| description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | | description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Material | ||
+ | | type2 = Metal | ||
+ | | stuff category = Metallic | ||
+ | | marketvalue = 9 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.25 | ||
+ | | stack limit = 75 | ||
+ | | path cost = 14 | ||
+ | | rotatable = false | ||
+ | | terrain affordance = Medium | ||
+ | <!-- Stat Modifiers --> | ||
+ | | beauty factor = 1 | ||
+ | | beauty offset = 0 | ||
+ | | work to make factor = 2.2 | ||
+ | | work to build factor = 2.2 | ||
+ | | max hit points factor = 2.8 | ||
+ | | flammability factor = 0 | ||
+ | | armor - sharp factor = 1.14 | ||
+ | | armor - blunt factor = 0.55 | ||
+ | | armor - heat factor = 0.65 | ||
+ | | insulation - cold factor = 3 | ||
+ | | insulation - heat factor = 0 | ||
+ | | melee blunt damage factor = 0.9 | ||
+ | | melee sharp damage factor = 1.1 | ||
+ | | melee cooldown factor = 0.8 | ||
+ | | door opening speed factor = 1 | ||
+ | | rest effectiveness factor = 1 | ||
+ | <!-- Technical --> | ||
+ | | defName = Plasteel | ||
+ | <!-- Unused --> | ||
+ | | always haulable = true | ||
| color = (160,178,181) | | color = (160,178,181) | ||
− | |||
| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
− | |||
| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
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| label = plasteel | | label = plasteel | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
− | |||
| resource readout priority = Middle | | resource readout priority = Middle | ||
− | |||
| selectable = true | | selectable = true | ||
| sound drop = Metal_Drop | | sound drop = Metal_Drop | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
− | |||
− | |||
| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
+ | | thing class = ThingWithComps | ||
| use hit points = false | | use hit points = false | ||
− | | | + | | volume = 1 |
− | |||
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}} | }} | ||
+ | {{Info|'''Plasteel''' is the [[Max Hit Points|strongest]] [[material]] in the game. Commonly used for high tech items, especially [[ship engine]]s and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game.}} | ||
+ | |||
+ | == Acquisition == | ||
+ | Plasteel can be obtained in the following ways: | ||
+ | * Mining compacted plasteel deposits. | ||
+ | * [[Trading]]. | ||
+ | * [[Quest]] rewards. | ||
+ | * Using a [[deep drill]] on an underground plasteel vein. | ||
+ | * Using a [[long-range mineral scanner]] to find plasteel ore deposits. | ||
+ | * Shredding dead [[centipede]]s, [[termite]]s, [[diaboli]],{{BiotechIcon}} [[tunneler]]s,{{BiotechIcon}} [[centurion]]s,{{BiotechIcon}} and [[war queen]]s.{{BiotechIcon}} | ||
+ | *[[Mechanoid]] raiders may also come with plasteel in their inventory, in addition to the amount you gain from shredding them. | ||
+ | |||
+ | == Ore == | ||
+ | [[File:Compacted_plasteel.png|frameless|left|Compacted plasteel in game]] | ||
+ | |||
+ | '''Compacted plasteel''' tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 plasteel, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn. | ||
+ | |||
+ | == Usage == | ||
+ | Plasteel is used in the following crafting recipes: | ||
+ | {{Ingredient List}} | ||
+ | In addition, plasteel is a metallic material for buildings and items that use the [[stuff]] system. It can be used for [[wall]]s, [[door]]s, and other buildings, in addition to [[longsword]]s and other melee [[weapon]]s. It is a requirement for many [[Research#Industrial_Research_Projects|Industrial]] and most [[Research#Spacer_Research_Projects|Spacer]] tech level unlocks. | ||
+ | |||
+ | Plasteel has the highest HP of any [[material]], and generally strong modifiers for other factors. | ||
− | + | == Trivia == | |
+ | *The term "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars. | ||
− | Plasteel | + | == Gallery == |
+ | <gallery> | ||
+ | Plasteel a.png|One plasteel | ||
+ | Plasteel b.png|Partial stack | ||
+ | Plasteel c.png|Full stack | ||
+ | </gallery> | ||
− | == | + | == Version history == |
+ | * [[Version/1.1.2624|1.1.2624]] - Plasteel, and objects made from it, are no longer flammable. | ||
+ | <gallery> | ||
+ | Plasteel old.png|Old texture | ||
+ | </gallery> | ||
− | [[ | + | {{nav|materials|wide}} |
+ | [[Category:Material]] [[Category:Metal]] |
Latest revision as of 04:42, 23 November 2024
Plasteel
Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.
Base Stats
- Stuff Categories
- Metallic
- Stack Limit
- 75
- Mass
- 0.25 kg
- Beauty
- -4
- Rotatable
- False
- Path Cost
- 14 (48%)
Building
- Terrain Affordance
- Medium
Stat Modifiers
- Beauty Factor
- ×1
- Beauty Offset
- +0
- Work To Make Factor
- ×2.2
- Work To Build Factor
- ×2.2
- Max Hit Points
- ×2.8
- Flammability
- ×0
- Armor - Sharp
- ×1.14
- Armor - Blunt
- ×0.55
- Armor - Heat
- ×0.65
- Insulation - Cold
- +3 °C (5.4 °F)
- Insulation - Heat
- +0 °C (0 °F)
- Melee Blunt Damage
- ×0.9
- Melee Sharp Damage
- ×1.1
- Melee Cooldown
- ×0.8
- Door Opening Speed
- ×1
- Rest Effectiveness
- ×1
- defName
- Plasteel
- Color
- (160,178,181)
Plasteel is the strongest material in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to build a spaceship to escape the planet and win the game.
Acquisition[edit]
Plasteel can be obtained in the following ways:
- Mining compacted plasteel deposits.
- Trading.
- Quest rewards.
- Using a deep drill on an underground plasteel vein.
- Using a long-range mineral scanner to find plasteel ore deposits.
- Shredding dead centipedes, termites, diaboli, tunnelers, centurions, and war queens.
- Mechanoid raiders may also come with plasteel in their inventory, in addition to the amount you gain from shredding them.
Ore[edit]
Compacted plasteel tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 plasteel, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.
Usage[edit]
Plasteel is used in the following crafting recipes:
In addition, plasteel is a metallic material for buildings and items that use the stuff system. It can be used for walls, doors, and other buildings, in addition to longswords and other melee weapons. It is a requirement for many Industrial and most Spacer tech level unlocks.
Plasteel has the highest HP of any material, and generally strong modifiers for other factors.
Trivia[edit]
- The term "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars.
Gallery[edit]
Version history[edit]
- 1.1.2624 - Plasteel, and objects made from it, are no longer flammable.