Difference between revisions of "Minimum Comfortable Temperature"
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== Factors == | == Factors == | ||
− | There are | + | There are three ways to decrease a pawns minimum comfortable temperature, [[Apparel]], [[Genes]]{{BiotechIcon}}, and the [[Inhumanized]]{{AnomalyIcon}} Hediff. Note that insulation from apparel and the Inhumanized Hediff do not affect whether a pawn receives the ''"Slept in the cold/heat"'' mood penalty, but the effects of genes do. |
[[Apparel]] decreases minimum comfortable temperature by its [[Apparel#Insulation|Insulation - Cold]] which is modified by its quality, and if [[stuffable]] by the insulation factor of the material from which it is made. Apparel will never increase a pawns minimum comfortable temperature, so it is not necessary to remove clothing to make a pawn more comfortable. See [[Apparel#Insulation|Insulation]] for further details. | [[Apparel]] decreases minimum comfortable temperature by its [[Apparel#Insulation|Insulation - Cold]] which is modified by its quality, and if [[stuffable]] by the insulation factor of the material from which it is made. Apparel will never increase a pawns minimum comfortable temperature, so it is not necessary to remove clothing to make a pawn more comfortable. See [[Apparel#Insulation|Insulation]] for further details. | ||
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* [[Genes#Furskin|Furskin]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | * [[Genes#Furskin|Furskin]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | ||
* [[Genes#Furry tail|Furry tail]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | * [[Genes#Furry tail|Furry tail]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | ||
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+ | The [[Inhumanized]]{{AnomalyIcon}} Hediff is available only with the Anomaly DLC. Members of the [[Horax cult]] spawn with the Hediff already, and pawns from an [[Ideoligion]] with the [[Ideoligion#Inhumanizing|Inhumanizing: Required]] precept can obtain it as well. | ||
+ | * [[Inhumanized]]{{AnomalyIcon}} {{Good|{{Temperature|-16||delta}}}} [[Minimum comfortable temperature]] | ||
== Analysis == | == Analysis == | ||
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* [[Genes#Furskin|Furskin]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | * [[Genes#Furskin|Furskin]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | ||
* [[Genes#Furry tail|Furry tail]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | * [[Genes#Furry tail|Furry tail]] gene {{BiotechIcon}}: {{---|{{Temperature|10||delta}} }} | ||
− | '''Total: {{Temperature|{{Q|Human|Min Comfortable Temperature}} - 136.8 - 37.62 - 34.2 - 27.36 - 1.224 - 20 - 10 - 10}}''' | + | * [[Inhumanized]] {{AnomalyIcon}} {{Good|{{Temperature|-16||delta}}}} [[Minimum comfortable temperature]] |
+ | '''Total: {{Temperature|{{Q|Human|Min Comfortable Temperature}} - 136.8 - 37.62 - 34.2 - 27.36 - 1.224 - 20 - 10 - 10 - 16}}''' | ||
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{{Nav|stats|wide}} | {{Nav|stats|wide}} |
Revision as of 15:14, 24 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: inhumanized. |
Minimum Comfortable Temperature is a stat: Below this temperature, characters will be unhappy. Significantly below this temperature, they will develop hypothermia and frostbite and eventually die. Its minimum allowed value is -2,000 °C (-3,568 °F) (effectively limited to -261.204 °C (-438.2 °F)). Its maximum allowed value is 2,000 °C (3,632 °F) (effectively limited to 16 °C (60.8 °F)). Its default value is 0 °C (32 °F). Lower minimum comfortable temperatures are better.
Base value
The default base value for humans is 16 °C (60.8 °F). The collapsed table below shows the minimum and maximum temperatures of all pawns Any unique temperature mechanics will be described on their individual pages.
Pawn | Minimum | Maximum | ExpandType |
---|---|---|---|
- ^1 Note: Despite having a minimum and maximum comfortable temperature defined, mechanoids are unaffected by temperature extremes.
- ^2 Note: Unlike most pawns, insectoids do not experience hypothermia and death from low temperatures and instead experience hypothermic slowdown.
Factors
There are three ways to decrease a pawns minimum comfortable temperature, Apparel, Genes, and the Inhumanized
Hediff. Note that insulation from apparel and the Inhumanized Hediff do not affect whether a pawn receives the "Slept in the cold/heat" mood penalty, but the effects of genes do.
Apparel decreases minimum comfortable temperature by its Insulation - Cold which is modified by its quality, and if stuffable by the insulation factor of the material from which it is made. Apparel will never increase a pawns minimum comfortable temperature, so it is not necessary to remove clothing to make a pawn more comfortable. See Insulation for further details.
There are 5 genes that affect a pawns minimum comfortable temperature:
- Cold weakness gene
: +5 °C (9 °F)
- Cold tolerant gene
: −10 °C (18 °F)
- Cold super-tolerant gene
: −20 °C (36 °F)
- Furskin gene
: −10 °C (18 °F)
- Furry tail gene
: −10 °C (18 °F)
The Inhumanized Hediff is available only with the Anomaly DLC. Members of the Horax cult spawn with the Hediff already, and pawns from an Ideoligion with the Inhumanizing: Required precept can obtain it as well.
- Inhumanized
−16 °C (−28.8 °F) Minimum comfortable temperature
Analysis
The absolute lowest comfortable cold comes from these factors:
- Default value for humans: 16 °C (60.8 °F)
- Legendary guinea pig fur parka: −136.8 °C (−246.2 °F)
- Legendary guinea pig fur tribalwear: −37.62 °C (−67.7 °F)
- Legendary guinea pig fur tailcap
: −34.2 °C (−61.6 °F)
- Legendary guinea pig fur formal vest
: −27.36 °C (−49.2 °F)
- Legendary megasloth wool face mask
: −1.224 °C (−2.2 °F)
- Cold super-tolerant gene
: −20 °C (36 °F)
- Furskin gene
: −10 °C (18 °F)
- Furry tail gene
: −10 °C (18 °F)
- Inhumanized
−16 °C (−28.8 °F) Minimum comfortable temperature
Total: -277.204 °C (-467 °F)