Difference between revisions of "Plasteel"
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− | {{ | + | {{Infobox main|Metal |
− | | | + | | name = Plasteel |
+ | | image = Plasteel.png|Plasteel | ||
| description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | | description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Material | ||
+ | | type2 = Metal | ||
+ | | stuff category = Metallic | ||
+ | | marketvalue = 9 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.25 | ||
+ | | stack limit = 75 | ||
+ | | path cost = 15 | ||
+ | | rotatable = false | ||
+ | | terrain affordance = Medium | ||
+ | <!-- Stat Modifiers --> | ||
+ | | beauty factor = 1 | ||
+ | | beauty offset = 0 | ||
+ | | work to make factor = 2.2 | ||
+ | | work to build factor = 2.2 | ||
+ | | max hit points factor = 2.8 | ||
+ | | flammability factor = 0 | ||
+ | | armor - sharp factor = 1.14 | ||
+ | | armor - blunt factor = 0.55 | ||
+ | | armor - heat factor = 0.65 | ||
+ | | insulation - cold factor = 3 | ||
+ | | insulation - heat factor = 0 | ||
+ | | melee blunt damage factor = 0.9 | ||
+ | | melee sharp damage factor = 1.1 | ||
+ | | melee cooldown factor = 0.8 | ||
+ | | door opening speed factor = 1 | ||
+ | | rest effectiveness factor = 1 | ||
+ | <!-- Technical --> | ||
+ | | def name = Plasteel | ||
+ | <!-- Unused --> | ||
+ | | always haulable = true | ||
| color = (160,178,181) | | color = (160,178,181) | ||
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| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
− | |||
| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
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| label = plasteel | | label = plasteel | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
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| resource readout priority = Middle | | resource readout priority = Middle | ||
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| selectable = true | | selectable = true | ||
| sound drop = Metal_Drop | | sound drop = Metal_Drop | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
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| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
+ | | thing class = ThingWithComps | ||
| use hit points = false | | use hit points = false | ||
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| volume = 1 | | volume = 1 | ||
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}} | }} | ||
{{Info|'''Plasteel''' is the [[Max Hit Points|strongest]] [[material]] in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game. | {{Info|'''Plasteel''' is the [[Max Hit Points|strongest]] [[material]] in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game. |
Revision as of 11:27, 14 March 2022
Plasteel
Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.
Base Stats
- Stuff Categories
- Metallic
- Stack Limit
- 75
- Mass
- 0.25 kg
- Beauty
- -4
- Rotatable
- False
- Path Cost
- 15 (46%)
Building
- Terrain Affordance
- Medium
Stat Modifiers
- Beauty Factor
- ×1
- Beauty Offset
- +0
- Work To Make Factor
- ×2.2
- Work To Build Factor
- ×2.2
- Max Hit Points
- ×2.8
- Flammability
- ×0
- Armor - Sharp
- ×1.14
- Armor - Blunt
- ×0.55
- Armor - Heat
- ×0.65
- Insulation - Cold
- +3 °C (5.4 °F)
- Insulation - Heat
- +0 °C (0 °F)
- Melee Blunt Damage
- ×0.9
- Melee Sharp Damage
- ×1.1
- Melee Cooldown
- ×0.8
- Door Opening Speed
- ×1
- Rest Effectiveness
- ×1
- Color
- (160,178,181)
Plasteel is the strongest material in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to build a spaceship to escape the planet and win the game.
Can be obtained by
- trading,
- disassembling a dead Mechanoid,
- mining compacted plasteel deposits,
- using a deep drill on an underground plasteel vein.
Plasteel can be used to make some very tough defensive turrets and walls, so consider setting some aside to shore up your frontline against raiders. Plasteel can also be used to craft very powerful melee weapons and armor, and is needed for advanced components.
Ore
Compacted plasteel tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 plasteel, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.
Usage
Plasteel is used in the following crafting recipes:
Trivia
The term "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars.