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− | {{Infobox main|metallic| | + | {{Infobox main|metallic |
| | name = Plasteel | | | name = Plasteel |
− | | image = Plasteel.png|Plasteel | + | | image = Plasteel c.png |
| | description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | | | description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. |
| <!-- Base Stats --> | | <!-- Base Stats --> |
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| | mass base = 0.25 | | | mass base = 0.25 |
| | stack limit = 75 | | | stack limit = 75 |
− | | path cost = 15 | + | | path cost = 14 |
| | rotatable = false | | | rotatable = false |
| | terrain affordance = Medium | | | terrain affordance = Medium |
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| | volume = 1 | | | volume = 1 |
| }} | | }} |
− | {{Info|'''Plasteel''' is the [[Max Hit Points|strongest]] [[material]] in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game. | + | {{Info|'''Plasteel''' is the [[Max Hit Points|strongest]] [[material]] in the game. Commonly used for high tech items, especially [[ship engine]]s and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game.}} |
| | | |
− | Can be obtained by
| + | == Acquisition == |
− | *[[trading]], | + | Plasteel can be obtained in the following ways: |
− | *disassembling a dead [[Mechanoid]], | + | * Mining compacted plasteel deposits. |
− | *mining compacted plasteel deposits,
| + | * [[Trading]]. |
− | *using a [[deep drill]] on an underground plasteel vein.}} | + | * [[Quest]] rewards. |
| + | * Using a [[deep drill]] on an underground plasteel vein. |
| + | * Using a [[long-range mineral scanner]] to find plasteel ore deposits. |
| + | * Shredding dead [[centipede]]s, [[termite]]s, [[diaboli]],{{BiotechIcon}} [[tunneler]]s,{{BiotechIcon}} [[centurion]]s,{{BiotechIcon}} and [[war queen]]s.{{BiotechIcon}} |
| + | *[[Mechanoid]] raiders may also come with plasteel in their inventory, in addition to the amount you gain from shredding them. |
| | | |
− | '''Plasteel''' can be used to make some ''very'' tough defensive [[turret]]s and [[wall]]s, so consider setting some aside to shore up your frontline against [[raiders]]. Plasteel can also be used to craft very powerful melee weapons and armor, and is needed for [[advanced component]]s.
| + | == Ore == |
− | | |
− | ==Ore== | |
| [[File:Compacted_plasteel.png|frameless|left|Compacted plasteel in game]] | | [[File:Compacted_plasteel.png|frameless|left|Compacted plasteel in game]] |
| | | |
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| Plasteel is used in the following crafting recipes: | | Plasteel is used in the following crafting recipes: |
| {{Ingredient List}} | | {{Ingredient List}} |
| + | In addition, plasteel is a metallic material for buildings and items that use the [[stuff]] system. It can be used for [[wall]]s, [[door]]s, and other buildings, in addition to [[longsword]]s and other melee [[weapon]]s. It is a requirement for many [[Research#Industrial Research Projects|Industrial]] and most [[Research#Spacer Research Projects|Spacer]] tech level unlocks. |
| + | |
| + | Out of all [[materials]], plasteel has the highest HP factor, the fastest melee cooldown factor, and the highest sharp melee damage factor in Core - second highest after [[bioferrite]]{{AnomalyIcon}} when accounting for all [[DLC]]. This is in addition to its generally strong modifiers for other factors. |
| | | |
| == Trivia == | | == Trivia == |
− | The term "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars. | + | *The term "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars. |
| + | |
| + | == Gallery == |
| + | <gallery> |
| + | Plasteel a.png|One plasteel |
| + | Plasteel b.png|Partial stack |
| + | Plasteel c.png|Full stack |
| + | </gallery> |
| + | |
| + | == Version history == |
| + | * [[Version/1.1.2624|1.1.2624]] - Plasteel, and objects made from it, are no longer flammable. |
| + | <gallery> |
| + | Plasteel old.png|Old texture |
| + | </gallery> |
| | | |
| {{nav|materials|wide}} | | {{nav|materials|wide}} |
| [[Category:Material]] [[Category:Metal]] | | [[Category:Material]] [[Category:Metal]] |
Plasteel
Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.
Base Stats
- Type
- Material – Metal
- Stuff Categories
- Metallic
- Market Value
- 9
![Silver](/images/thumb/5/57/Silver_c.png/16px-Silver_c.png)
- Stack Limit
- 75
- Mass
- 0.25 kg
- Beauty
- -4
- Rotatable
- False
- Path Cost
- 14 (48%)
Building
- Terrain Affordance
- Medium
Stat Modifiers
- Beauty Factor
- ×1
- Beauty Offset
- +0
- Work To Make Factor
- ×2.2
- Work To Build Factor
- ×2.2
- Max Hit Points
- ×2.8
- Flammability
- ×0
- Armor - Sharp
- ×1.14
- Armor - Blunt
- ×0.55
- Armor - Heat
- ×0.65
- Insulation - Cold
- +3 °C (5.4 °F)
- Insulation - Heat
- +0 °C (0 °F)
- Melee Blunt Damage
- ×0.9
- Melee Sharp Damage
- ×1.1
- Melee Cooldown
- ×0.8
- Door Opening Speed
- ×1
- Rest Effectiveness
- ×1
Technical
- defName
- Plasteel
- Color
- (160,178,181)
Plasteel is the strongest material in the game. Commonly used for high tech items, especially ship engines and other modules, which are needed to build a spaceship to escape the planet and win the game.
Acquisition[edit]
Plasteel can be obtained in the following ways:
Compacted plasteel tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 plasteel, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.
Plasteel is used in the following crafting recipes:
Product |
Ingredients |
Type [ExpandCollapse]
|
Grand sculpture
|
400 (Metallic/Woody/Stony, 4000 for SVMs)
|
Art
|
Large sculpture
|
100 (Metallic/Woody/Stony, 1000 for SVMs)
|
Art
|
Small sculpture
|
50 (Metallic/Woody/Stony, 500 for SVMs)
|
Art
|
Animal sleeping box
|
25 (Metallic/Woody/Stony, 250 for SVMs)
|
Building - Furniture
|
Bed
|
45 (Metallic/Woody/Stony, 450 for SVMs)
|
Building - Furniture
|
Bookcase
|
20 (Metallic/Woody/Stony, 200 for SVMs)
|
Building - Furniture
|
Dining chair
|
45 (Metallic/Woody, 450 for SVMs)
|
Building - Furniture
|
Double bed
|
85 (Metallic/Woody/Stony, 850 for SVMs)
|
Building - Furniture
|
Dresser
|
50 (Metallic/Woody/Stony, 500 for SVMs)
|
Building - Furniture
|
End table
|
30 (Metallic/Woody/Stony, 300 for SVMs)
|
Building - Furniture
|
Hospital bed
|
40 (Metallic, 400 for SVMs) + 80 + 5
|
Building - Furniture
|
Plant pot
|
20 (Metallic/Woody/Stony, 200 for SVMs)
|
Building - Furniture
|
Royal bed
|
100 (Metallic/Woody/Stony, 1000 for SVMs) + 50
|
Building - Furniture
|
Shelf
|
20 (Metallic/Woody/Stony, 200 for SVMs)
|
Building - Furniture
|
Small bookcase
|
10 (Metallic/Woody/Stony, 100 for SVMs)
|
Building - Furniture
|
Small shelf
|
10 (Metallic/Woody/Stony, 100 for SVMs)
|
Building - Furniture
|
Stool
|
25 (Metallic/Woody/Stony, 250 for SVMs)
|
Building - Furniture
|
Table (1x2)
|
28 (Metallic/Woody/Stony, 280 for SVMs)
|
Building - Furniture
|
Table (2x2)
|
50 (Metallic/Woody/Stony, 500 for SVMs)
|
Building - Furniture
|
Table (2x4)
|
95 (Metallic/Woody/Stony, 950 for SVMs)
|
Building - Furniture
|
Table (3x3)
|
100 (Metallic/Woody/Stony, 1000 for SVMs)
|
Building - Furniture
|
Egg box
|
20 (Metallic/Woody, 200 for SVMs)
|
Building - Misc
|
Multi-analyzer
|
40 + 50 + 20 + 8
|
Building - Misc
|
Pen marker
|
30 (Metallic/Woody/Stony, 300 for SVMs)
|
Building - Misc
|
Sarcophagus
|
60 (Woody/Metallic/Stony, 600 for SVMs)
|
Building - Misc
|
Urn
|
20 (Metallic/Stony, 200 for SVMs)
|
Building - Misc
|
Art bench
|
75 (Metallic/Woody, 750 for SVMs) + 50
|
Building - Production
|
Butcher table
|
75 (Metallic/Woody, 750 for SVMs) + 20
|
Building - Production
|
Drug lab
|
50 (Metallic/Woody, 500 for SVMs) + 75 + 6
|
Building - Production
|
Electric tailor bench
|
75 (Metallic/Woody, 750 for SVMs) + 50 + 2
|
Building - Production
|
Hand tailor bench
|
75 (Metallic/Woody, 750 for SVMs)
|
Building - Production
|
Hi-tech research bench
|
150 (Metallic, 1500 for SVMs) + 100 + 10
|
Building - Production
|
Simple research bench
|
75 (Metallic/Woody/Stony, 750 for SVMs) + 25
|
Building - Production
|
Stonecutter's table
|
75 (Metallic/Woody, 750 for SVMs) + 30
|
Building - Production
|
Billiards table
|
80 (Metallic/Woody/Stony, 800 for SVMs) + 80 + 30
|
Building - Recreation
|
Chess table
|
70 (Metallic/Woody/Stony, 700 for SVMs)
|
Building - Recreation
|
Game-of-Ur board
|
35 (Metallic/Woody/Stony, 350 for SVMs)
|
Building - Recreation
|
Hoopstone ring
|
20 (Metallic/Woody/Stony, 200 for SVMs)
|
Building - Recreation
|
Horseshoes pin
|
10 (Metallic/Woody/Stony, 100 for SVMs)
|
Building - Recreation
|
Poker table
|
50 (Metallic/Woody/Stony, 500 for SVMs) + 50 + 25
|
Building - Recreation
|
Autocannon turret
|
350 + 40 + 6
|
Building - Security
|
Barricade
|
5 (Metallic/Woody/Stony, 50 for SVMs)
|
Building - Security
|
Foam turret
|
30 (Metallic, 300 for SVMs) + 70 + 3 + 140
|
Building - Security
|
Mini-turret
|
30 (Metallic, 300 for SVMs) + 70 + 3
|
Building - Security
|
Mortar
|
50 (Metallic, 500 for SVMs) + 1 + 6
|
Building - Security
|
Rocketswarm launcher
|
20 + 200 + 2 + 180
|
Building - Security
|
Spike trap
|
45 (Metallic/Woody/Stony, 450 for SVMs)
|
Building - Security
|
Uranium slug turret
|
300 + 30 + 60 + 6
|
Building - Security
|
Ship engine
|
260 + 140 + 70 + 6
|
Building - Ship
|
Ship reactor
|
350 + 280 + 70 + 8
|
Building - Ship
|
Ship structural beam
|
200 + 40 + 3 + 1
|
Building - Ship
|
Autodoor
|
25 (Metallic/Woody/Stony, 250 for SVMs) + 40 + 2
|
Building - Structure
|
Column
|
20 (Metallic/Woody/Stony, 200 for SVMs)
|
Building - Structure
|
Door
|
25 (Metallic/Woody/Stony, 250 for SVMs)
|
Building - Structure
|
Fence
|
1 (Metallic/Woody/Stony, 10 for SVMs)
|
Building - Structure
|
Fence gate
|
25 (Metallic/Woody/Stony, 250 for SVMs)
|
Building - Structure
|
Ornate door
|
75 (Metallic/Woody/Stony, 750 for SVMs) + 50
|
Building - Structure
|
Wall
|
5 (Metallic/Woody/Stony, 50 for SVMs)
|
Building - Structure
|
Advanced component
|
1 + 20 + 10 + 3
|
Crafted resources
|
Breach axe
|
50 (Metallic, 500 for SVMs)
|
Equipment - Weapons
|
Charge lance
|
60 + 3
|
Equipment - Weapons
|
Charge rifle
|
50 + 2
|
Equipment - Weapons
|
Club
|
40 (Metallic/Woody/Stony, 400 for SVMs)
|
Equipment - Weapons
|
Gladius
|
50 (Metallic/Woody, 500 for SVMs)
|
Equipment - Weapons
|
Ikwa
|
50 (Metallic/Woody, 500 for SVMs)
|
Equipment - Weapons
|
Knife
|
30 (Metallic, 300 for SVMs)
|
Equipment - Weapons
|
Longsword
|
100 (Metallic/Woody, 1000 for SVMs)
|
Equipment - Weapons
|
Mace
|
50 (Metallic/Woody, 500 for SVMs)
|
Equipment - Weapons
|
Spear
|
75 (Metallic/Woody, 750 for SVMs)
|
Equipment - Weapons
|
Flak helmet
|
40 (Metallic, 400 for SVMs) + 2 + 10
|
Gear - Armor
|
Marine armor
|
100 + 20 + 4
|
Gear - Armor
|
Marine helmet
|
40 + 1
|
Gear - Armor
|
Plate armor
|
170 (Metallic/Woody, 1700 for SVMs)
|
Gear - Armor
|
Recon armor
|
80 + 10 + 3
|
Gear - Armor
|
Recon helmet
|
30 + 1
|
Gear - Armor
|
Simple helmet
|
40 (Metallic, 400 for SVMs)
|
Gear - Armor
|
Shield belt
|
50 + 20 + 2
|
Gear - Utility
|
Centipede blaster
|
255 + 355 + 8 + 1
|
Mechanoid
|
Centipede burner
|
255 + 255 + 8 + 1
|
Mechanoid
|
Centipede gunner
|
255 + 255 + 8 + 1
|
Mechanoid
|
Lancer
|
75 + 75 + 4 + 1
|
Mechanoid
|
Pikeman
|
100 + 40 + 4 + 1
|
Mechanoid
|
Scyther
|
75 + 75 + 4 + 1
|
Mechanoid
|
Bionic arm
|
15 + 4
|
Medical Items - Body Parts
|
Bionic ear
|
10 + 3
|
Medical Items - Body Parts
|
Bionic eye
|
15 + 4
|
Medical Items - Body Parts
|
Bionic heart
|
15 + 4
|
Medical Items - Body Parts
|
Bionic jaw
|
10 + 3
|
Medical Items - Body Parts
|
Bionic leg
|
15 + 4
|
Medical Items - Body Parts
|
Bionic spine
|
15 + 4
|
Medical Items - Body Parts
|
Bionic stomach
|
10 + 3
|
Medical Items - Body Parts
|
Bionic tongue
|
8 + 2
|
Medical Items - Body Parts
|
Security door
|
50 + 2
|
Building - Structure
|
Gene processor
|
100 + 25 + 2
|
Building - Biotech (Buildings)
|
Mechband dish
|
75 + 25 + 2
|
Building - Biotech (Buildings)
|
Psychofluid pump
|
50 + 100 + 6 + 5
|
Building - Biotech (Buildings)
|
Subcore ripscanner
|
200 + 150 + 6
|
Building - Biotech (Buildings)
|
Subcore softscanner
|
200 + 50 + 4
|
Building - Biotech (Buildings)
|
Wastepack atomizer
|
200 + 50 + 1
|
Building - Biotech (Buildings)
|
Baby decoration
|
60 (Woody/Stony/Metallic, 600 for SVMs)
|
Building - Furniture
|
Crib
|
25 (Woody/Stony/Metallic, 250 for SVMs)
|
Building - Furniture
|
School desk
|
30 (Woody/Stony/Metallic, 300 for SVMs)
|
Building - Furniture
|
Toy box
|
80 (Woody/Stony/Metallic, 800 for SVMs)
|
Building - Furniture
|
Crashed mechanitor ship
|
40 + 70 + 10
|
Building - Misc
|
Integrator headset
|
50 + 4 + 4 + 1
|
Gear - Armor
|
Kid helmet
|
20 (Metallic, 200 for SVMs)
|
Gear - Armor
|
Mechcommander helmet
|
60 + 6 + 1
|
Gear - Armor
|
Mechlord helmet
|
120 + 6 + 2
|
Gear - Armor
|
Mechlord suit
|
120 + 8 + 2 + 1
|
Gear - Armor
|
Centurion
|
300 + 200 + 2 + 1 + 1
|
Mechanoid
|
Diabolus
|
300 + 300 + 2 + 1
|
Mechanoid
|
Legionary
|
100 + 6 + 1
|
Mechanoid
|
Scorcher
|
80 + 32 + 3 + 1
|
Mechanoid
|
Tesseron
|
110 + 7 + 1
|
Mechanoid
|
Tunneler
|
150 + 75 + 4 + 1
|
Mechanoid
|
War queen
|
600 + 300 + 3 + 1 + 1
|
Mechanoid
|
Detoxifier kidney
|
15 + 2
|
Medical Items - Body Parts
|
Detoxifier lung
|
15 + 4
|
Medical Items - Body Parts
|
Terror sculpture
|
100 (Metallic/Woody/Stony, 1000 for SVMs)
|
Art
|
Bonsai pot
|
24 (Metallic/Woody/Stony, 240 for SVMs)
|
Building - Furniture
|
Darklight brazier ![Content added by the Royalty DLC](/images/thumb/4/41/RoyaltyIcon.png/16px-RoyaltyIcon.png)
|
50 (Metallic/Stony, 500 for SVMs)
|
Building - Furniture
|
Slab bed
|
30 (Metallic/Woody/Stony, 300 for SVMs)
|
Building - Furniture
|
Slab double bed
|
85 (Metallic/Woody/Stony, 850 for SVMs)
|
Building - Furniture
|
Autobong
|
100 (Metallic/Woody, 1000 for SVMs) + 25 + 3
|
Building - Ideology (Buildings)
|
Gibbet cage
|
60 (Metallic, 600 for SVMs)
|
Building - Ideology (Buildings)
|
Grand altar
|
300 (Metallic/Woody/Stony, 3000 for SVMs)
|
Building - Ideology (Buildings)
|
Large altar
|
200 (Metallic/Woody/Stony, 2000 for SVMs)
|
Building - Ideology (Buildings)
|
Lectern
|
50 (Metallic/Woody/Stony, 500 for SVMs)
|
Building - Ideology (Buildings)
|
Medium altar
|
100 (Metallic/Woody/Stony, 1000 for SVMs)
|
Building - Ideology (Buildings)
|
Pew
|
100 (Metallic/Woody/Stony, 1000 for SVMs)
|
Building - Ideology (Buildings)
|
Reliquary
|
300 (Metallic/Stony, 3000 for SVMs) + 75
|
Building - Ideology (Buildings)
|
Skullspike
|
25 (Woody/Metallic, 250 for SVMs) + 1
|
Building - Ideology (Buildings)
|
Small altar
|
50 (Metallic/Woody/Stony, 500 for SVMs)
|
Building - Ideology (Buildings)
|
Styling station
|
80 (Metallic/Woody, 800 for SVMs) + 30
|
Building - Ideology (Buildings)
|
Slave collar
|
25 (Metallic/Leathery, 250 for SVMs)
|
Gear - Clothing
|
Slicecap
|
15 (Woody/Metallic, 150 for SVMs)
|
Gear - Clothing
|
Torture crown
|
25 (Metallic/Woody, 250 for SVMs)
|
Gear - Clothing
|
Visage mask
|
15 (Woody/Metallic, 150 for SVMs)
|
Gear - Clothing
|
Brazier
|
50 (Metallic/Stony, 500 for SVMs)
|
Building - Furniture
|
Grand meditation throne
|
300 (Metallic/Stony, 3000 for SVMs) + 75
|
Building - Furniture
|
Meditation throne
|
125 (Metallic/Woody/Stony, 1250 for SVMs)
|
Building - Furniture
|
Large nature shrine
|
300 (Metallic/Woody/Stony, 3000 for SVMs)
|
Building - Misc
|
Small nature shrine
|
150 (Metallic/Woody/Stony, 1500 for SVMs)
|
Building - Misc
|
Axe
|
50 (Metallic/Woody, 500 for SVMs)
|
Equipment - Weapons
|
Warhammer
|
150 (Metallic/Woody, 1500 for SVMs)
|
Equipment - Weapons
|
Cataphract armor
|
150 + 50 + 6
|
Gear - Armor
|
Cataphract helmet
|
50 + 1
|
Gear - Armor
|
Grenadier armor
|
100 + 20 + 4 + 75 + 4
|
Gear - Armor
|
Gunlink
|
10 + 1
|
Gear - Armor
|
Locust armor
|
120 + 10 + 3 + 3 + 100
|
Gear - Armor
|
Phoenix armor
|
150 + 50 + 6 + 75 + 4 + 40
|
Gear - Armor
|
Prestige cataphract armor
|
190 + 50 + 6 + 180
|
Gear - Armor
|
Prestige cataphract helmet
|
75 + 1 + 90
|
Gear - Armor
|
Prestige marine armor
|
120 + 20 + 4 + 100
|
Gear - Armor
|
Prestige marine helmet
|
50 + 1 + 50
|
Gear - Armor
|
Prestige recon armor
|
100 + 10 + 3 + 90
|
Gear - Armor
|
Prestige recon helmet
|
40 + 1 + 40
|
Gear - Armor
|
Coronet
|
50 (Metallic, 500 for SVMs)
|
Gear - Clothing
|
Crown
|
75 (Metallic, 750 for SVMs)
|
Gear - Clothing
|
Stellic crown
|
85 (Metallic, 850 for SVMs)
|
Gear - Clothing
|
Jump pack
|
30 + 3 + 100
|
Gear - Utility
|
Aesthetic nose
|
10 + 2
|
Medical Items - Body Parts
|
Aesthetic shaper
|
15 + 3
|
Medical Items - Body Parts
|
Armorskin gland
|
20 + 6
|
Medical Items - Body Parts
|
Circadian assistant
|
15 + 4
|
Medical Items - Body Parts
|
Circadian half-cycler
|
15 + 4
|
Medical Items - Body Parts
|
Coagulator
|
15 + 4
|
Medical Items - Body Parts
|
Gastro-analyzer
|
15 + 3
|
Medical Items - Body Parts
|
Healing enhancer
|
15 + 4
|
Medical Items - Body Parts
|
Immunoenhancer
|
15 + 4
|
Medical Items - Body Parts
|
Learning assistant
|
15 + 4
|
Medical Items - Body Parts
|
Love enhancer
|
15 + 4
|
Medical Items - Body Parts
|
Neurocalculator
|
15 + 4
|
Medical Items - Body Parts
|
Nuclear stomach
|
15 + 4
|
Medical Items - Body Parts
|
Reprocessor stomach
|
15 + 4
|
Medical Items - Body Parts
|
Sterilizing stomach
|
15 + 4
|
Medical Items - Body Parts
|
Stoneskin gland
|
25 + 8
|
Medical Items - Body Parts
|
Toughskin gland
|
15 + 4
|
Medical Items - Body Parts
|
In addition, plasteel is a metallic material for buildings and items that use the stuff system. It can be used for walls, doors, and other buildings, in addition to longswords and other melee weapons. It is a requirement for many Industrial and most Spacer tech level unlocks.
Out of all materials, plasteel has the highest HP factor, the fastest melee cooldown factor, and the highest sharp melee damage factor in Core - second highest after bioferrite
when accounting for all DLC. This is in addition to its generally strong modifiers for other factors.
- The term "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars.
Gallery[edit]
Version history[edit]
- 1.1.2624 - Plasteel, and objects made from it, are no longer flammable.