Difference between revisions of "Template:Ingredient List"

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<includeonly>
+
<includeonly><!--
<div><li style="display: inline-table;">
+
 
{{#vardefine:name | {{{ 1 | {{PAGENAME}}}}} }}{| {{STDT|sortable c_03 text-center}}
+
VARIABLES
! Name !! Amount
+
-->{{#vardefine:ingredient | {{{ 1 | {{PAGENAME}} }}} }}<!--
|-
+
-->{{#vardefine:noCollapse | {{{noCollapse|}}} }}<!--
{{#ask:[[Resource 1::{{lc:{{#var:name}}}}]]
+
 
  | named args=yes
+
TABLE
  | ?Name=?Name
+
--><div><li style="display: inline-table;">
  | ?Resource 1 Amount=?Amount
+
{| {{STDT|sortable c_03 text-left}}
  | format=template
+
! Product !! Ingredients !! Type [<span style="color:#0645ad;" class="mw-collapsible {{#if: {{#var:noCollapse}}|mw-collapsed}} mw-customtoggle-ingredient-list-{{#replace:{{#var:ingredient}}|<nowiki> </nowiki>}}" id="mw-customcollapsible-ingredient-list-{{#replace:{{#var:ingredient}}|<nowiki> </nowiki>}}">Expand</span><span style="color:#0645ad;" class="mw-collapsible {{#if: {{#var:noCollapse}}||mw-collapsed}} mw-customtoggle-ingredient-list-{{#replace:{{#var:ingredient}}|<nowiki> </nowiki>}}" id="mw-customcollapsible-ingredient-list-{{#replace:{{#var:ingredient}}|<nowiki> </nowiki>}}">Collapse</span>]
  | template=Ingredient List Row
+
{{#ask: [[Resource 1::Stuff]]<!-- Filters out buildings that have Stufftags but can't be created by the player --> [[Stuff Tags::~*{{Q|{{#var:ingredient}}|Stuff Category|noStuff}}*]] OR [[Resource 1::{{#var:ingredient}}]] OR [[Resource 2::{{#var:ingredient}}]] OR [[Resource 3::{{#var:ingredient}}]] OR [[Resource 4::{{#var:ingredient}}]] OR [[Resource 5::{{#var:ingredient}}]] OR [[Resource 6::{{#var:ingredient}}]]
 +
  | named args = yes
 +
  | ?Name = ?Product
 +
| ?Type = ?Type
 +
| ?Type2 = ?Type2
 +
| ?Resource 1 = ?R1
 +
| ?Resource 2 = ?R2
 +
| ?Resource 3 = ?R3
 +
| ?Resource 4 = ?R4
 +
| ?Resource 5 = ?R5
 +
| ?Resource 6 = ?R6
 +
  | ?Resource 1 Amount = ?R1a
 +
| ?Resource 2 Amount = ?R2a
 +
| ?Resource 3 Amount = ?R3a
 +
| ?Resource 4 Amount = ?R4a
 +
| ?Resource 5 Amount = ?R5a
 +
| ?Resource 6 Amount = ?R6a
 +
  | format = template
 +
  | template = Ingredient List Row
 +
| limit = 500
 +
| link = none
 +
| sort = From DLC, Type, Type2, Name
 
}}
 
}}
|-
 
{{#ask:[[Resource 2::{{lc:{{#var:name}}}}]]
 
| named args=yes
 
| ?Name=?Name
 
| ?Resource 2 Amount=?Amount
 
| format=template
 
| template=Ingredient List Row
 
}}
 
|-
 
{{#ask:[[Resource 3::{{lc:{{#var:name}}}}]]
 
| named args=yes
 
| ?Name=?Name
 
| ?Resource 3 Amount=?Amount
 
| format=template
 
| template=Ingredient List Row
 
}}
 
|-
 
{{#ask:[[Resource 4::{{lc:{{#var:name}}}}]]
 
| named args=yes
 
| ?Name=?Name
 
| ?Resource 4 Amount=?Amount
 
| format=template
 
| template=Ingredient List Row
 
}}
 
|-
 
{{#ask:[[Resource 5::{{lc:{{#var:name}}}}]]
 
| named args=yes
 
| ?Name=?Name
 
| ?Resource 5 Amount=?Amount
 
| format=template
 
| template=Ingredient List Row
 
}}
 
{{#ask:[[Resource 6::{{lc:{{#var:name}}}}]]
 
| named args=yes
 
| ?Name=?Name
 
| ?Resource 6 Amount=?Amount
 
| format=template
 
| template=Ingredient List Row
 
}}
 
|-
 
 
|}
 
|}
</li><div></includeonly>
+
</li></div></includeonly><noinclude>{{Recode|reason= Given we now have a control panel standard, it might be best to add a toggle for the stuffable options to limit table bloat - ideally needs to be autodisabled if the material ONLY has stuffables, and otherwise should be toggled off by default to increase initialusability }}
<noinclude>{{Documentation}}</noinclude><!-- Add categories and interwikis to the /doc subpage, not here! -->
+
{{Documentation}}</noinclude><!-- Add categories and interwikis to the /doc subpage, not here! -->

Latest revision as of 22:17, 27 July 2024

Documentation icon Template documentation[view] [edit] [history] [purge]

Description[edit]

This template automatically creates a table of all items that use given material in their creation recipes, as well as how much of the material is required.

This template is dependent on Template: Ingredient List Row.

Parameters[edit]

The first parameter (if present) will specify which material to generate the template for. If absent, {{PAGENAME}} will be used.

noCollapse=1 will suppress the collapsible nature of table.

Example usage[edit]

{{Ingredient List}}

on the Steel page would produce:

  • Product Ingredients Type [ExpandCollapse]
    Grand sculpture Grand sculpture Stuff 400 (Metallic/Woody/Stony, 4000 for SMVs) Art
    Large sculpture Large sculpture Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Art
    Small sculpture Small sculpture Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Art
    Animal sleeping box Animal sleeping box Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Furniture
    Bed Bed Stuff 45 (Metallic/Woody/Stony, 450 for SMVs) Building - Furniture
    Bookcase Bookcase Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Furniture
    Dining chair Dining chair Stuff 45 (Metallic/Woody, 450 for SMVs) Building - Furniture
    Double bed Double bed Stuff 85 (Metallic/Woody/Stony, 850 for SMVs) Building - Furniture
    Dresser Dresser Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Furniture
    End table End table Stuff 30 (Metallic/Woody/Stony, 300 for SMVs) Building - Furniture
    Flood light Flood light Steel 50 Building - Furniture
    Hospital bed Hospital bed Stuff 40 (Metallic, 400 for SMVs) + Steel 80 + Component 5 Building - Furniture
    Plant pot Plant pot Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Furniture
    Royal bed Royal bed Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) + Gold 50 Building - Furniture
    Shelf Shelf Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Furniture
    Small bookcase Small bookcase Stuff 10 (Metallic/Woody/Stony, 100 for SMVs) Building - Furniture
    Small shelf Small shelf Stuff 10 (Metallic/Woody/Stony, 100 for SMVs) Building - Furniture
    Standing lamp Standing lamp Steel 20 Building - Furniture
    Stool Stool Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Furniture
    Sun lamp Sun lamp Steel 40 Building - Furniture
    Table (1x2) Table (1x2) Stuff 28 (Metallic/Woody/Stony, 280 for SMVs) Building - Furniture
    Table (2x2) Table (2x2) Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Furniture
    Table (2x4) Table (2x4) Stuff 95 (Metallic/Woody/Stony, 950 for SMVs) Building - Furniture
    Table (3x3) Table (3x3) Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Building - Furniture
    Wall lamp Wall lamp Steel 15 Building - Furniture
    Comms console Comms console Steel 120 + Component 4 Building - Misc
    Cryptosleep casket Cryptosleep casket Steel 180 + Uranium 5 + Component 4 + Advanced component 1 Building - Misc
    Egg box Egg box Stuff 20 (Metallic/Woody, 200 for SMVs) Building - Misc
    Firefoam popper Firefoam popper Steel 75 + Component 1 Building - Misc
    Ground-penetrating scanner Ground-penetrating scanner Steel 150 + Component 4 + Advanced component 1 Building - Misc
    Long-range mineral scanner Long-range mineral scanner Steel 200 + Component 6 + Advanced component 2 Building - Misc
    Moisture pump Moisture pump Steel 75 + Component 4 Building - Misc
    Multi-analyzer Multi-analyzer Steel 40 + Plasteel 50 + Gold 20 + Component 8 Building - Misc
    Orbital trade beacon Orbital trade beacon Steel 40 + Component 1 Building - Misc
    Pen marker Pen marker Stuff 30 (Metallic/Woody/Stony, 300 for SMVs) Building - Misc
    Pod launcher Pod launcher Steel 50 + Component 1 Building - Misc
    Sarcophagus Sarcophagus Stuff 60 (Woody/Metallic/Stony, 600 for SMVs) Building - Misc
    Tool cabinet Tool cabinet Steel 200 Building - Misc
    Transport pod Transport pod Steel 60 + Component 1 Building - Misc
    Urn Urn Stuff 20 (Metallic/Stony, 200 for SMVs) Building - Misc
    Vitals monitor Vitals monitor Steel 50 + Component 3 Building - Misc
    Battery Battery Steel 70 + Component 2 Building - Power
    Chemfuel powered generator Chemfuel powered generator Steel 100 + Component 3 Building - Power
    Geothermal generator Geothermal generator Steel 340 + Component 8 Building - Power
    Hidden conduit Hidden conduit Steel 2 Building - Power
    Power conduit Power conduit Steel 1 Building - Power
    Power switch Power switch Steel 15 + Component 1 Building - Power
    Solar generator Solar generator Steel 100 + Component 3 Building - Power
    Watermill generator Watermill generator Wood 280 + Steel 80 + Component 3 Building - Power
    Waterproof conduit Waterproof conduit Steel 10 Building - Power
    Wind turbine Wind turbine Steel 100 + Component 2 Building - Power
    Wood-fired generator Wood-fired generator Steel 100 + Component 2 Building - Power
    Art bench Art bench Stuff 75 (Metallic/Woody, 750 for SMVs) + Steel 50 Building - Production
    Biofuel refinery Biofuel refinery Steel 150 + Component 3 Building - Production
    Brewery Brewery Wood 120 + Steel 30 Building - Production
    Butcher table Butcher table Stuff 75 (Metallic/Woody, 750 for SMVs) + Wood 20 Building - Production
    Deep drill Deep drill Steel 100 + Component 2 Building - Production
    Drug lab Drug lab Stuff 50 (Metallic/Woody, 500 for SMVs) + Steel 75 + Component 6 Building - Production
    Electric crematorium Electric crematorium Stuff 150 (Stony) + Steel 20 + Component 2 Building - Production
    Electric smelter Electric smelter Steel 170 + Component 2 Building - Production
    Electric smithy Electric smithy Steel 100 + Component 3 Building - Production
    Electric stove Electric stove Steel 80 + Component 2 Building - Production
    Electric tailor bench Electric tailor bench Stuff 75 (Metallic/Woody, 750 for SMVs) + Steel 50 + Component 2 Building - Production
    Fabrication bench Fabrication bench Steel 200 + Component 12 + Advanced component 2 Building - Production
    Fermenting barrel Fermenting barrel Steel 10 + Wood 30 Building - Production
    Fueled smithy Fueled smithy Steel 100 Building - Production
    Fueled stove Fueled stove Steel 80 Building - Production
    Hand tailor bench Hand tailor bench Stuff 75 (Metallic/Woody, 750 for SMVs) Building - Production
    Hi-tech research bench Hi-tech research bench Stuff 150 (Metallic, 1500 for SMVs) + Steel 100 + Component 10 Building - Production
    Hopper Hopper Steel 15 Building - Production
    Hydroponics basin Hydroponics basin Steel 100 + Component 1 Building - Production
    Machining table Machining table Steel 150 + Component 5 Building - Production
    Nutrient paste dispenser Nutrient paste dispenser Steel 125 + Component 3 Building - Production
    Simple research bench Simple research bench Stuff 75 (Metallic/Woody/Stony, 750 for SMVs) + Steel 25 Building - Production
    Stonecutter's table Stonecutter's table Stuff 75 (Metallic/Woody, 750 for SMVs) + Steel 30 Building - Production
    Billiards table Billiards table Stuff 80 (Metallic/Woody/Stony, 800 for SMVs) + Cloth 80 + Wood 30 Building - Recreation
    Chess table Chess table Stuff 70 (Metallic/Woody/Stony, 700 for SMVs) Building - Recreation
    Flatscreen television Flatscreen television Steel 140 + Component 16 Building - Recreation
    Game-of-Ur board Game-of-Ur board Stuff 35 (Metallic/Woody/Stony, 350 for SMVs) Building - Recreation
    Hoopstone ring Hoopstone ring Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Recreation
    Horseshoes pin Horseshoes pin Stuff 10 (Metallic/Woody/Stony, 100 for SMVs) Building - Recreation
    Poker table Poker table Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) + Cloth 50 + Wood 25 Building - Recreation
    Tube television Tube television Steel 80 + Component 4 Building - Recreation
    Autocannon turret Autocannon turret Steel 350 + Plasteel 40 + Component 6 Building - Security
    Barricade Barricade Stuff 5 (Metallic/Woody/Stony, 50 for SMVs) Building - Security
    Foam turret Foam turret Stuff 30 (Metallic, 300 for SMVs) + Steel 70 + Component 3 + Chemfuel 140 Building - Security
    Mini-turret Mini-turret Stuff 30 (Metallic, 300 for SMVs) + Steel 70 + Component 3 Building - Security
    Mortar Mortar Stuff 50 (Metallic, 500 for SMVs) + Reinforced barrel 1 + Component 6 Building - Security
    Rocketswarm launcher Rocketswarm launcher Plasteel 20 + Steel 200 + Component 2 + Chemfuel 180 Building - Security
    Spike trap Spike trap Stuff 45 (Metallic/Woody/Stony, 450 for SMVs) Building - Security
    Uranium slug turret Uranium slug turret Steel 300 + Plasteel 30 + Uranium 60 + Component 6 Building - Security
    Sensor cluster Sensor cluster Steel 140 + Gold 4 + Component 6 + Advanced component 6 Building - Ship
    Ship computer core Ship computer core Steel 150 + Advanced component 4 + Gold 70 + Persona core 1 Building - Ship
    Ship cryptosleep casket Ship cryptosleep casket Steel 120 + Uranium 14 + Component 3 + Advanced component 3 Building - Ship
    Ship engine Ship engine Steel 260 + Plasteel 140 + Uranium 70 + Advanced component 6 Building - Ship
    Ship reactor Ship reactor Steel 350 + Plasteel 280 + Uranium 70 + Advanced component 8 Building - Ship
    Ship structural beam Ship structural beam Steel 200 + Plasteel 40 + Component 3 + Advanced component 1 Building - Ship
    Autodoor Autodoor Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) + Steel 40 + Component 2 Building - Structure
    Column Column Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Structure
    Door Door Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Structure
    Fence Fence Stuff 1 (Metallic/Woody/Stony, 10 for SMVs) Building - Structure
    Fence gate Fence gate Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Structure
    Ornate door Ornate door Stuff 75 (Metallic/Woody/Stony, 750 for SMVs) + Gold 50 Building - Structure
    Wall Wall Stuff 5 (Metallic/Woody/Stony, 50 for SMVs) Building - Structure
    Cooler Cooler Steel 90 + Component 3 Building - Temperature
    Heater Heater Steel 50 + Component 1 Building - Temperature
    Vent Vent Steel 30 Building - Temperature
    Advanced component Advanced component Component 1 + Steel 20 + Plasteel 10 + Gold 3 Crafted resources
    Component Component Steel 12 Crafted resources
    EMP shell EMP shell Steel 15 + Component 2 Crafted resources - Mortar shell
    Firefoam shell Firefoam shell Steel 25 Crafted resources - Mortar shell
    High-explosive shell High-explosive shell Steel 15 + Chemfuel 15 Crafted resources - Mortar shell
    Incendiary shell Incendiary shell Steel 10 + Chemfuel 20 Crafted resources - Mortar shell
    Smoke shell Smoke shell Steel 25 Crafted resources - Mortar shell
    Assault rifle Assault rifle Steel 60 + Component 7 Equipment - Weapons
    Autopistol Autopistol Steel 30 + Component 2 Equipment - Weapons
    Bolt-action rifle Bolt-action rifle Steel 60 + Component 3 Equipment - Weapons
    Breach axe Breach axe Stuff 50 (Metallic, 500 for SMVs) Equipment - Weapons
    Chain shotgun Chain shotgun Steel 70 + Component 5 Equipment - Weapons
    Club Club Stuff 40 (Metallic/Woody/Stony, 400 for SMVs) Equipment - Weapons
    EMP grenades EMP grenades Steel 20 + Component 6 Equipment - Weapons
    EMP launcher EMP launcher Steel 75 + Component 8 Equipment - Weapons
    Frag grenades Frag grenades Steel 20 + Chemfuel 80 Equipment - Weapons
    Gladius Gladius Stuff 50 (Metallic/Woody, 500 for SMVs) Equipment - Weapons
    Heavy SMG Heavy SMG Steel 75 + Component 4 Equipment - Weapons
    Ikwa Ikwa Stuff 50 (Metallic/Woody, 500 for SMVs) Equipment - Weapons
    Incendiary launcher Incendiary launcher Steel 75 + Component 4 Equipment - Weapons
    Knife Knife Stuff 30 (Metallic, 300 for SMVs) Equipment - Weapons
    LMG LMG Steel 75 + Component 5 Equipment - Weapons
    Longsword Longsword Stuff 100 (Metallic/Woody, 1000 for SMVs) Equipment - Weapons
    Mace Mace Stuff 50 (Metallic/Woody, 500 for SMVs) Equipment - Weapons
    Machine pistol Machine pistol Steel 45 + Component 3 Equipment - Weapons
    Minigun Minigun Steel 160 + Component 20 Equipment - Weapons
    Pump shotgun Pump shotgun Steel 60 + Component 3 Equipment - Weapons
    Revolver Revolver Steel 30 + Component 2 Equipment - Weapons
    Smoke launcher Smoke launcher Steel 75 + Component 4 Equipment - Weapons
    Sniper rifle Sniper rifle Steel 60 + Component 8 Equipment - Weapons
    Spear Spear Stuff 75 (Metallic/Woody, 750 for SMVs) Equipment - Weapons
    Concrete Concrete Steel 1 Floor
    Paved tile Paved tile Steel 2 Floor
    Steel tile Steel tile Steel 7 Floor
    Sterile tile Sterile tile Steel 3 + Silver 12 Floor
    Flak helmet Flak helmet Stuff 40 (Metallic, 400 for SMVs) + Component 2 + Plasteel 10 Gear - Armor
    Flak jacket Flak jacket Steel 70 + Cloth 50 + Component 1 Gear - Armor
    Flak pants Flak pants Steel 60 + Cloth 30 + Component 1 Gear - Armor
    Flak vest Flak vest Steel 60 + Cloth 30 + Component 1 Gear - Armor
    Plate armor Plate armor Stuff 170 (Metallic/Woody, 1700 for SMVs) Gear - Armor
    Simple helmet Simple helmet Stuff 40 (Metallic, 400 for SMVs) Gear - Armor
    Firefoam pop pack Firefoam pop pack Steel 20 + Component 1 + Chemfuel 30 Gear - Utility
    Shield belt Shield belt Steel 50 + Plasteel 20 + Component 2 Gear - Utility
    Smokepop pack Smokepop pack Steel 20 + Component 1 + Chemfuel 40 Gear - Utility
    Centipede blaster Centipede blaster Steel 255 + Plasteel 355 + Component 8 + High subcore 1 Mechanoid
    Centipede burner Centipede burner Steel 255 + Plasteel 255 + Component 8 + High subcore 1 Mechanoid
    Centipede gunner Centipede gunner Steel 255 + Plasteel 255 + Component 8 + High subcore 1 Mechanoid
    Lancer Lancer Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    Pikeman Pikeman Steel 100 + Plasteel 40 + Component 4 + Standard subcore 1 Mechanoid
    Scyther Scyther Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    Cochlear implant Cochlear implant Steel 20 + Component 4 Medical Items - Body Parts
    Joywire Joywire Steel 20 + Component 4 Medical Items - Body Parts
    Painstopper Painstopper Steel 20 + Component 4 Medical Items - Body Parts
    Power claw Power claw Steel 40 + Component 8 Medical Items - Body Parts
    Prosthetic arm Prosthetic arm Steel 40 + Component 4 Medical Items - Body Parts
    Prosthetic heart Prosthetic heart Steel 25 + Component 4 Medical Items - Body Parts
    Prosthetic leg Prosthetic leg Steel 40 + Component 4 Medical Items - Body Parts
    Atmospheric heater Atmospheric heater Content added by the Anomaly DLC Shard 2 + Bioferrite 150 + Steel 150 + Component 8 Building - Anomaly (Buildings)
    Bioferrite harvester Bioferrite harvester Content added by the Anomaly DLC Steel 50 + Component 1 Building - Anomaly (Buildings)
    Bioferrite shaper Bioferrite shaper Content added by the Anomaly DLC Component 2 + Bioferrite 40 + Steel 50 Building - Anomaly (Buildings)
    Electric inhibitor Electric inhibitor Content added by the Anomaly DLC Component 2 + Steel 25 Building - Anomaly (Buildings)
    Electroharvester Electroharvester Content added by the Anomaly DLC Component 1 + Bioferrite 25 + Steel 50 Building - Anomaly (Buildings)
    Holding platform Holding platform Content added by the Anomaly DLC Steel 40 Building - Anomaly (Buildings)
    Serum lab Serum lab Content added by the Anomaly DLC Shard 1 + Component 2 + Bioferrite 80 + Steel 100 Building - Anomaly (Buildings)
    Shard inhibitor Shard inhibitor Content added by the Anomaly DLC Steel 15 + Shard 1 Building - Anomaly (Buildings)
    Sleep suppressor Sleep suppressor Content added by the Anomaly DLC Shard 1 + Bioferrite 100 + Steel 25 Building - Anomaly (Buildings)
    Bioferrite generator Bioferrite generator Content added by the Anomaly DLC Steel 50 + Bioferrite 100 + Component 4 + Shard 1 Building - Power
    Tactical turret Tactical turret Content added by the Anomaly DLC Steel 40 Building - Security
    Hellcat rifle Hellcat rifle Content added by the Anomaly DLC Steel 60 + Bioferrite 20 + Component 7 Equipment - Weapons
    Incinerator Incinerator Content added by the Anomaly DLC Steel 75 + Component 6 + Bioferrite 30 Equipment - Weapons
    Turret pack Turret pack Content added by the Anomaly DLC Steel 70 + Component 2 Gear - Utility
    Basic subcore Basic subcore Content added by the Biotech DLC Steel 50 + Component 2 [[]]
    High subcore High subcore Content added by the Biotech DLC Steel 50 + Component 4 [[]]
    Standard subcore Standard subcore Content added by the Biotech DLC Steel 50 + Component 4 [[]]
    Band node Band node Content added by the Biotech DLC Steel 200 + Component 4 Building - Biotech (Buildings)
    Deathrest accelerator Deathrest accelerator Content added by the Biotech DLC Steel 300 + Component 4 Building - Biotech (Buildings)
    Deathrest casket Deathrest casket Content added by the Biotech DLC Steel 100 + Component 3 Building - Biotech (Buildings)
    Gene assembler Gene assembler Content added by the Biotech DLC Steel 200 + Component 4 Building - Biotech (Buildings)
    Gene bank Gene bank Content added by the Biotech DLC Steel 50 + Component 1 Building - Biotech (Buildings)
    Gene extractor Gene extractor Content added by the Biotech DLC Steel 200 + Component 8 Building - Biotech (Buildings)
    Gene processor Gene processor Content added by the Biotech DLC Steel 100 + Plasteel 25 + Component 2 Building - Biotech (Buildings)
    Glucosoid pump Glucosoid pump Content added by the Biotech DLC Steel 150 + Component 6 + Hemogen pack 5 Building - Biotech (Buildings)
    Growth vat Growth vat Content added by the Biotech DLC Steel 150 + Component 4 Building - Biotech (Buildings)
    Hemogen amplifier Hemogen amplifier Content added by the Biotech DLC Steel 200 + Component 4 + Hemogen pack 5 Building - Biotech (Buildings)
    Hemopump Hemopump Content added by the Biotech DLC Steel 100 + Component 4 + Hemogen pack 5 Building - Biotech (Buildings)
    Large mech gestator Large mech gestator Content added by the Biotech DLC Steel 300 + Component 6 Building - Biotech (Buildings)
    Large mech recharger Large mech recharger Content added by the Biotech DLC Steel 250 + Component 2 Building - Biotech (Buildings)
    Mech booster Mech booster Content added by the Biotech DLC Steel 100 + Component 4 Building - Biotech (Buildings)
    Mech gestator Mech gestator Content added by the Biotech DLC Steel 150 + Component 3 Building - Biotech (Buildings)
    Mech recharger Mech recharger Content added by the Biotech DLC Steel 125 + Component 1 Building - Biotech (Buildings)
    Mechband antenna Mechband antenna Content added by the Biotech DLC Steel 50 + Component 4 Building - Biotech (Buildings)
    Mechband dish Mechband dish Content added by the Biotech DLC Steel 75 + Plasteel 25 + Advanced component 2 Building - Biotech (Buildings)
    Pollution pump Pollution pump Content added by the Biotech DLC Steel 75 + Component 1 Building - Biotech (Buildings)
    Psychofluid pump Psychofluid pump Content added by the Biotech DLC Steel 50 + Plasteel 100 + Component 6 + Hemogen pack 5 Building - Biotech (Buildings)
    Subcore encoder Subcore encoder Content added by the Biotech DLC Steel 100 + Component 3 Building - Biotech (Buildings)
    Subcore ripscanner Subcore ripscanner Content added by the Biotech DLC Steel 200 + Plasteel 150 + Component 6 Building - Biotech (Buildings)
    Subcore softscanner Subcore softscanner Content added by the Biotech DLC Steel 200 + Plasteel 50 + Component 4 Building - Biotech (Buildings)
    Wastepack atomizer Wastepack atomizer Content added by the Biotech DLC Steel 200 + Plasteel 50 + Nano structuring chip 1 Building - Biotech (Buildings)
    Baby decoration Baby decoration Content added by the Biotech DLC Stuff 60 (Woody/Stony/Metallic, 600 for SMVs) Building - Furniture
    Crib Crib Content added by the Biotech DLC Stuff 25 (Woody/Stony/Metallic, 250 for SMVs) Building - Furniture
    School desk School desk Content added by the Biotech DLC Stuff 30 (Woody/Stony/Metallic, 300 for SMVs) Building - Furniture
    Toy box Toy box Content added by the Biotech DLC Stuff 80 (Woody/Stony/Metallic, 800 for SMVs) Building - Furniture
    Crashed mechanitor ship Crashed mechanitor ship Content added by the Biotech DLC Steel 40 + Plasteel 70 + Component 10 Building - Misc
    Toxifier generator Toxifier generator Content added by the Biotech DLC Steel 125 + Component 3 Building - Power
    Tox shell Tox shell Content added by the Biotech DLC Steel 10 + Chemfuel 10 Crafted resources - Mortar shell
    Tox grenades Tox grenades Content added by the Biotech DLC Steel 20 + Component 6 Equipment - Weapons
    Toxbomb launcher Toxbomb launcher Content added by the Biotech DLC Steel 75 + Component 4 Equipment - Weapons
    Kid helmet Kid helmet Content added by the Biotech DLC Stuff 20 (Metallic, 200 for SMVs) Gear - Armor
    Airwire headset Airwire headset Content added by the Biotech DLC Steel 50 + Component 4 Gear - Clothing
    Array headset Array headset Content added by the Biotech DLC Steel 50 + Component 8 Gear - Clothing
    Gas mask Gas mask Content added by the Biotech DLC Steel 20 + Chemfuel 20 Gear - Clothing
    Bandwidth pack Bandwidth pack Content added by the Biotech DLC Steel 50 + Component 8 + Signal chip 2 Gear - Utility
    Control pack Control pack Content added by the Biotech DLC Steel 100 + Component 6 Gear - Utility
    Tox pack Tox pack Content added by the Biotech DLC Steel 10 + Component 1 + Chemfuel 35 Gear - Utility
    Agrihand Agrihand Content added by the Biotech DLC Steel 50 + Basic subcore 1 Mechanoid
    Centurion Centurion Content added by the Biotech DLC Steel 300 + Plasteel 200 + Advanced component 2 + Powerfocus chip 1 + High subcore 1 Mechanoid
    Cleansweeper Cleansweeper Content added by the Biotech DLC Steel 50 + Basic subcore 1 Mechanoid
    Constructoid Constructoid Content added by the Biotech DLC Steel 50 + Basic subcore 1 Mechanoid
    Diabolus Diabolus Content added by the Biotech DLC Steel 300 + Plasteel 300 + Signal chip 2 + High subcore 1 Mechanoid
    Fabricor Fabricor Content added by the Biotech DLC Steel 100 + High subcore 1 Mechanoid
    Lifter Lifter Content added by the Biotech DLC Steel 50 + Basic subcore 1 Mechanoid
    Militor Militor Content added by the Biotech DLC Steel 50 + Basic subcore 1 Mechanoid
    Paramedic Paramedic Content added by the Biotech DLC Steel 100 + High subcore 1 Mechanoid
    Scorcher Scorcher Content added by the Biotech DLC Steel 80 + Plasteel 32 + Component 3 + Standard subcore 1 Mechanoid
    Tunneler Tunneler Content added by the Biotech DLC Steel 150 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    War queen War queen Content added by the Biotech DLC Steel 600 + Plasteel 300 + Advanced component 3 + Nano structuring chip 1 + High subcore 1 Mechanoid
    War urchin War urchin Content added by the Biotech DLC Steel 25 Mechanoid
    Terror sculpture Terror sculpture Content added by the Ideology DLC Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Art
    Spikecore floor-star (broad) Spikecore floor-star (broad) Content added by the Ideology DLC Steel 150 Building - Floor
    Spikecore floor-star (medium) Spikecore floor-star (medium) Content added by the Ideology DLC Steel 100 Building - Floor
    Bonsai pot Bonsai pot Content added by the Ideology DLC Stuff 24 (Metallic/Woody/Stony, 240 for SMVs) Building - Furniture
    Darklight brazier Darklight brazier Content added by the Royalty DLCContent added by the Ideology DLC Stuff 50 (Metallic/Stony, 500 for SMVs) Building - Furniture
    Slab bed Slab bed Content added by the Ideology DLC Stuff 30 (Metallic/Woody/Stony, 300 for SMVs) Building - Furniture
    Slab double bed Slab double bed Content added by the Ideology DLC Stuff 85 (Metallic/Woody/Stony, 850 for SMVs) Building - Furniture
    Autobong Autobong Content added by the Ideology DLC Stuff 100 (Metallic/Woody, 1000 for SMVs) + Smokeleaf leaves 25 + Component 3 Building - Ideology (Buildings)
    Biosculpter pod Biosculpter pod Content added by the Ideology DLC Steel 120 + Component 4 Building - Ideology (Buildings)
    Christmas tree Christmas tree Content added by the Ideology DLC Wood 70 + Steel 20 Building - Ideology (Buildings)
    Gibbet cage Gibbet cage Content added by the Ideology DLC Stuff 60 (Metallic, 600 for SMVs) Building - Ideology (Buildings)
    Grand altar Grand altar Content added by the Ideology DLC Stuff 300 (Metallic/Woody/Stony, 3000 for SMVs) Building - Ideology (Buildings)
    Ideogram Ideogram Content added by the Ideology DLC Steel 50 Building - Ideology (Buildings)
    Large altar Large altar Content added by the Ideology DLC Stuff 200 (Metallic/Woody/Stony, 2000 for SMVs) Building - Ideology (Buildings)
    Lectern Lectern Content added by the Ideology DLC Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Ideology (Buildings)
    Lightball Lightball Content added by the Ideology DLC Steel 30 + Component 1 Building - Ideology (Buildings)
    Loudspeaker Loudspeaker Content added by the Ideology DLC Steel 80 + Component 2 Building - Ideology (Buildings)
    Medium altar Medium altar Content added by the Ideology DLC Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Building - Ideology (Buildings)
    Neural supercharger Neural supercharger Content added by the Ideology DLC Steel 50 + Component 4 Building - Ideology (Buildings)
    Pew Pew Content added by the Ideology DLC Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Building - Ideology (Buildings)
    Reliquary Reliquary Content added by the Ideology DLC Stuff 300 (Metallic/Stony, 3000 for SMVs) + Gold 75 Building - Ideology (Buildings)
    Skullspike Skullspike Content added by the Ideology DLC Stuff 25 (Woody/Metallic, 250 for SMVs) + Skull 1 Building - Ideology (Buildings)
    Sleep accelerator Sleep accelerator Content added by the Ideology DLC Steel 50 + Component 5 Building - Ideology (Buildings)
    Small altar Small altar Content added by the Ideology DLC Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Ideology (Buildings)
    Styling station Styling station Content added by the Ideology DLC Stuff 80 (Metallic/Woody, 800 for SMVs) + Steel 30 Building - Ideology (Buildings)
    Hex tile Hex tile Content added by the Ideology DLC Steel 12 Floor
    Spikecore plates Spikecore plates Content added by the Ideology DLC Steel 12 Floor
    Slave collar Slave collar Content added by the Ideology DLC Stuff 25 (Metallic/Leathery, 250 for SMVs) Gear - Clothing
    Slicecap Slicecap Content added by the Ideology DLC Stuff 15 (Woody/Metallic, 150 for SMVs) Gear - Clothing
    Torture crown Torture crown Content added by the Ideology DLC Stuff 25 (Metallic/Woody, 250 for SMVs) Gear - Clothing
    Visage mask Visage mask Content added by the Ideology DLC Stuff 15 (Woody/Metallic, 150 for SMVs) Gear - Clothing
    Brazier Brazier Content added by the Royalty DLC Stuff 50 (Metallic/Stony, 500 for SMVs) Building - Furniture
    Grand meditation throne Grand meditation throne Content added by the Royalty DLC Stuff 300 (Metallic/Stony, 3000 for SMVs) + Gold 75 Building - Furniture
    Meditation throne Meditation throne Content added by the Royalty DLC Stuff 125 (Metallic/Woody/Stony, 1250 for SMVs) Building - Furniture
    Large nature shrine Large nature shrine Content added by the Royalty DLC Stuff 300 (Metallic/Woody/Stony, 3000 for SMVs) Building - Misc
    Ship landing beacon Ship landing beacon Content added by the Royalty DLC Steel 40 + Component 1 Building - Misc
    Small nature shrine Small nature shrine Content added by the Royalty DLC Stuff 150 (Metallic/Woody/Stony, 1500 for SMVs) Building - Misc
    Piano Piano Content added by the Royalty DLC Steel 120 + Wood 220 Building - Recreation
    Axe Axe Content added by the Royalty DLC Stuff 50 (Metallic/Woody, 500 for SMVs) Equipment - Weapons
    Warhammer Warhammer Content added by the Royalty DLC Stuff 150 (Metallic/Woody, 1500 for SMVs) Equipment - Weapons
    Grenadier armor Grenadier armor Content added by the Royalty DLC Plasteel 100 + Uranium 20 + Advanced component 4 + Steel 75 + Component 4 Gear - Armor
    Phoenix armor Phoenix armor Content added by the Royalty DLC Plasteel 150 + Uranium 50 + Advanced component 6 + Steel 75 + Component 4 + Chemfuel 40 Gear - Armor
    Coronet Coronet Content added by the Royalty DLC Stuff 50 (Metallic, 500 for SMVs) Gear - Clothing
    Crown Crown Content added by the Royalty DLC Stuff 75 (Metallic, 750 for SMVs) Gear - Clothing
    Stellic crown Stellic crown Content added by the Royalty DLC Stuff 85 (Metallic, 850 for SMVs) Gear - Clothing
    Drill arm Drill arm Content added by the Royalty DLC Steel 60 + Component 8 Medical Items - Body Parts
    Elbow blade Elbow blade Content added by the Royalty DLC Steel 40 + Component 7 Medical Items - Body Parts
    Field hand Field hand Content added by the Royalty DLC Steel 60 + Component 8 Medical Items - Body Parts
    Hand talon Hand talon Content added by the Royalty DLC Steel 40 + Component 7 Medical Items - Body Parts
    Knee spike Knee spike Content added by the Royalty DLC Steel 40 + Component 7 Medical Items - Body Parts
    Mindscrew Mindscrew Content added by the Royalty DLC Steel 15 + Component 4 Medical Items - Body Parts
    Venom fangs Venom fangs Content added by the Royalty DLC Steel 40 + Component 7 Medical Items - Body Parts
    Venom talon Venom talon Content added by the Royalty DLC Steel 40 + Component 7 Medical Items - Body Parts
  • {{Ingredient List| Neutroamine}}
    

    on any page would produce:

  • Product Ingredients Type [ExpandCollapse]
    Go-juice Go-juice Neutroamine 2 + Yayo 1 Drug - Hard Drug
    Wake-up Wake-up Neutroamine 2 Drug - Hard Drug
    Penoxycyline Penoxycyline Neutroamine 2 Drug - Medical Drug
    Medicine Medicine Cloth 3 + Herbal medicine 1 + Neutroamine 1 Medical Items - Medicine
    Mind-numb serum Mind-numb serum Content added by the Anomaly DLC Neutroamine 2 + Bioferrite 30 Drug - Serum
    Voidsight serum Voidsight serum Content added by the Anomaly DLC Neutroamine 2 + Bioferrite 10 Drug - Serum
  • {{Ingredient List| Chemfuel|noCollapse=1}}
    

    on any page would produce:

  • Product Ingredients Type [ExpandCollapse]
    Foam turret Foam turret Stuff 30 (Metallic, 300 for SMVs) + Steel 70 + Component 3 + Chemfuel 140 Building - Security
    Rocketswarm launcher Rocketswarm launcher Plasteel 20 + Steel 200 + Component 2 + Chemfuel 180 Building - Security
    High-explosive shell High-explosive shell Steel 15 + Chemfuel 15 Crafted resources - Mortar shell
    Incendiary shell Incendiary shell Steel 10 + Chemfuel 20 Crafted resources - Mortar shell
    Frag grenades Frag grenades Steel 20 + Chemfuel 80 Equipment - Weapons
    Molotov cocktails Molotov cocktails Cloth 25 + Chemfuel 80 Equipment - Weapons
    Firefoam pop pack Firefoam pop pack Steel 20 + Component 1 + Chemfuel 30 Gear - Utility
    Smokepop pack Smokepop pack Steel 20 + Component 1 + Chemfuel 40 Gear - Utility
    Tox shell Tox shell Content added by the Biotech DLC Steel 10 + Chemfuel 10 Crafted resources - Mortar shell
    Gas mask Gas mask Content added by the Biotech DLC Steel 20 + Chemfuel 20 Gear - Clothing
    Tox pack Tox pack Content added by the Biotech DLC Steel 10 + Component 1 + Chemfuel 35 Gear - Utility
    Locust armor Locust armor Content added by the Royalty DLC Plasteel 120 + Uranium 10 + Advanced component 3 + Component 3 + Chemfuel 100 Gear - Armor
    Phoenix armor Phoenix armor Content added by the Royalty DLC Plasteel 150 + Uranium 50 + Advanced component 6 + Steel 75 + Component 4 + Chemfuel 40 Gear - Armor
    Jump pack Jump pack Content added by the Royalty DLC Plasteel 30 + Component 3 + Chemfuel 100 Gear - Utility