User:Harakoni/Sandbox

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Ingredient List

ItemResource 1 Amount
Agrihand50
Airwire headset50
Array headset50
Assault rifle60
Autocannon turret350
Autopistol30
Band node200
Bandwidth pack50
Basic subcore50
Battery70
Bioferrite generator50
Bioferrite harvester50
Biofuel refinery150
Biosculpter pod120
Bolt-action rifle60
Centipede blaster255
Centipede burner255
Centipede gunner255
Centurion300
Chain shotgun70
Chemfuel powered generator100
Cleansweeper50
Cochlear implant20
Comms console120
Component12
Concrete1
Constructoid50
Control pack100
Cooler90
Crashed mechanitor ship40
Cryptosleep casket180
Deathrest accelerator300
Deathrest casket100
Deep drill100
Diabolus300
Drill arm60
EMP grenades20
EMP launcher75
EMP shell15
Elbow blade40
Electric smelter170
Electric smithy100
Electric stove80
Fabrication bench200
Fabricor100
Fermenting barrel10
Field hand60
Firefoam pop pack20
Firefoam popper75
Firefoam shell25
Flak jacket70
Flak pants60
Flak vest60
Flatscreen television140
Flood light50
Frag grenades20
Fueled smithy100
Fueled stove80
Gas mask20
Gene assembler200
Gene bank50
Gene extractor200
Gene processor100
Geothermal generator340
Glucosoid pump150
Ground-penetrating scanner150
Growth vat150
Hand talon40
Heater50
Heavy SMG75
Hellcat rifle60
Hemogen amplifier200
Hemopump100
Hex tile12
Hidden conduit2
High subcore50
High-explosive shell15
Holding platform40
Hopper15
Hydroponics basin100
Ideogram50
Incendiary launcher75
Incendiary shell10
Incinerator75
Joywire20
Knee spike40
LMG75
Lancer75
Large mech gestator300
Large mech recharger250
Lifter50
Lightball30
Long-range mineral scanner200
Loudspeaker80
Machine pistol45
Machining table150
Mech booster100
Mech gestator150
Mech recharger125
Mechband antenna50
Mechband dish75
Militor50
Mindscrew15
Minigun160
Moisture pump75
Multi-analyzer40
Neural supercharger50
Nutrient paste dispenser125
Orbital trade beacon40
Painstopper20
Paramedic100
Paved tile2
Piano120
Pikeman100
Pod launcher50
Pollution pump75
Power claw40
Power conduit1
Power switch15
Prosthetic arm40
Prosthetic heart25
Prosthetic leg40
Psychofluid pump50
Pump shotgun60
Revolver30
Scorcher80
Scyther75
Sensor cluster140
Shard inhibitor15
Shield belt50
Ship computer core150
Ship cryptosleep casket120
Ship engine260
Ship landing beacon40
Ship reactor350
Ship structural beam200
Sleep accelerator50
Smoke launcher75
Smoke shell25
Smokepop pack20
Sniper rifle60
Solar generator100
Spikecore floor-star (broad)150
Spikecore floor-star (medium)100
Spikecore plates12
Standard subcore50
Standing lamp20
Steel tile7
Sterile tile3
Subcore encoder100
Subcore ripscanner200
Subcore softscanner200
Sun lamp40
Tactical turret40
Tool cabinet200
Tox grenades20
Tox pack10
Tox shell10
Toxbomb launcher75
Toxifier generator125
Transport pod60
Tube television80
Tunneler150
Turret pack70
Uranium slug turret300
Venom fangs40
Venom talon40
Vent30
Vitals monitor50
Wall lamp15
War queen600
War urchin25
Wastepack atomizer200
Waterproof conduit10
Wind turbine100
Wood-fired generator100

Animal sleeping box, Art bench, Autobong, Autodoor, Axe, Baby decoration, Barricade, Bed, Billiards table, Bonsai pot, Bookcase, Brazier, Breach axe, Butcher table, Chess table, Club, Column, Coronet, Crib, Crown, Darklight brazier, Dining chair, Door, Double bed, Dresser, Drug lab, Egg box, Electric tailor bench, End table, Fence, Fence gate, Flak helmet, Foam turret, Game-of-Ur board, Gibbet cage, Gladius, Grand altar, Grand meditation throne, Grand sculpture, Hand tailor bench, Hi-tech research bench, Hoopstone ring, Horseshoes pin, Hospital bed, Ikwa, Kid helmet, Knife, Large altar, Large nature shrine, Large sculpture... further results

MBOX





Demo royalty template

Example banner. It contains the royalty icon (which links to the DLC), an example of explatory text and a obvious direct link to the dlc page

Side note: I think the {{#invoke:Namespace detect|main}} is something to do with doing this not on its own template page. I think it would resolve itself if we moved ahead.

Also we can potentially standardize on the means of displaying the source for things. Atm there's multiple implementations on the wiki. Psycasts#Psycaster_Equipment uses the DLC tag, and Template:Nav/weapons with the carrots. We could replace them both this an icon template that would be something like

The image is a link, and it has an explanatory mouse over.



  • [[example|{{#ifexist: example|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
  • [[exampl|{{#ifexist: exampl|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]

Weapon Table

}} This article is about the base weapon, for the persona weapon, see Persona zeushammerThis article is about the Persona weapon, for the base weapon, see Zeushammer AP = flat scalar Does this armor occupy the middle layer Ex.pngCheck.pngEx.png Middle, Outer 0 p Skin
Name Average DPS Damage type Average AP Value Silver
Axe Axe
Wood Wood 1.2
Beer Beer 12
Bionic arm Bionic arm 1,030
Club Club
Elephant tusk Elephant tusk 80
Gladius Gladius
Ikwa Ikwa
Jade knife Jade knife 159
Knife Knife
Longsword Longsword
Mace Mace
Monosword Monosword 2,000
Persona monosword Persona monosword 3,000
Plasmasword Plasmasword 2,000
Persona plasmasword Persona plasmasword 3,000
Eltex staff Eltex staff 2,000
Spear Spear
Thrumbo horn Thrumbo horn 800
Warhammer Warhammer
Zeushammer Zeushammer 2,000
Persona zeushammer Persona zeushammer 3,000
Archotech arm Archotech arm 2,800
Power claw Power claw 385
Prosthetic arm Prosthetic arm 260
Drill arm Drill arm 425
Elbow blade Elbow blade 355
Field hand Field hand 425
Hand talon Hand talon 355
Venom talon Venom talon 355
Venom fangs Venom fangs 355
Knee spike Knee spike 355
Name Sharp Blunt Heat HP Effects Coverage Value Silver [A]
Simple helmet Gold Simple helmet 36% 18% 18% 48 None Head, Left Ear, Right Ear Silver 1460
A Hat includes Bowler hats, Cowboy hat, Tribal headdresses, Tuques and War veils"

Asks

 Resources To MakeWork To Make
Airwire headset2,100
Array headset2,100
Authority cap1,500
Beret4,000
Blindfold1,200
Bowler hat1,800
Broadwrap1,800
Burka4,000
Button-down shirt2,700
Cape16,000
Ceremonial hood2,000
Coronet8,000
Corset12,000
Cowboy hat1,800
Crown12,000
Duster10,000
Eltex helmet
Eltex robe
Eltex shirt
Eltex vest
Face mask800
Flophat1,200
Formal shirt6,000
Formal vest12,000
Gas mask6,000
Headwrap1,400
Heavy bandolier3,500
Hood6,000
Jacket7,000
Kid pants1,280
Kid parka6,400
Kid romper2,000
Kid shirt1,280
Kid tribalwear1,400
Lab coat5,000
Ladies hat6,000
Pants1,600
Parka8,000
Prestige robe20,000
Psychic foil helmet
Ritual mask3,000
Robe5,000
Sash1,000
Shadecone1,800
Slave body strap7,000
Slave collar1,800
Slicecap2,000
Stellic crown0
T-shirt1,600
Tailcap1,400
Top hat6,000
Torture crown1,200
Tribal headdress6,000
Tribalwear1,800
Tuque1,200
Visage mask2,000


 Damage BaseArmor PenetrationResources To Make
Assault rifle1116
Autocannon2740
Autopistol1015
Axe
Beam graser1050
Beer
Blunt weapons
Bolt-action rifle1827
Breach axe
Chain shotgun1814
Charge blaster turret1522.5
Charge lance3045
Charge rifle1535
Club
Club (disambiguation)
Damage per Second
Doomsday rocket launcher5010
EMP grenades50
EMP launcher500
Elephant tusk
Eltex staff
Flamebow69
Frag grenades5010
Gladius
Greatbow1715
Grenades
Grenadier armor5010
Hammer
Heavy SMG1218
Heavy charge blaster1522
Hellcat rifle1015
Hellsphere cannon800100
Ikwa
Incendiary launcher100
Incinerator100
Industrial Weapons
Inferno cannon100
Inferno cannon (Turret)10
Jade knife
Knife
Knife (disambiguation)
LMG1116
Launcher
Light charge blaster1522
Longsword
Mace
Machine pistol69
Mechanoid Weapons
Medieval Weapons
Mini-flameblaster
Mini-shotgun1018
Mini-slugger1218
Mini-turret gun1218
Minigun1015
Molotov cocktails10
Monosword
Needle gun1535
Needle launcher1535
Neolithic Weapons
Nerve spiker1116
Persona monosword
Persona plasmasword
Persona weapon
Persona zeushammer
Phoenix armor100
Pila2510
Plasmasword
Pump shotgun1814
Recurve bow1421
Revolver1218
Rifles
Sharp weapons
Short bow1116
Shotgun
Single-Shot Weapons
Slugthrower1218
Smoke launcher0
Sniper rifle2538
Spacer Weapons
Spear
Spiner1218
Sword
Tactical turret gun1218
Thrumbo horn
Thump cannon913
Tox grenades
Toxbomb launcher00
Toxic needle gun2535
Triple rocket launcher5010
Ultra Weapons
Uranium slug cannon5582
Warhammer
Wood
Zeushammer




 Leather YieldLeather Name
Alpaca40Camelhide
Alphabeaver24Lightleather
Arctic fox27Foxfur
Arctic wolf36Wolfskin
Barkskin
Berrymaker
Bison96Plainleather
Boomalope80Plainleather
Boomrat16Lightleather
Capybara33Lightleather
Caribou40Plainleather
Carnivore
Carrier
Cassowary28Birdskin
Cat20Lightleather
Chicken
Children
Chinchilla21Chinchilla fur
Clawer
Cobra18Lizardskin
Cougar40Panthera fur
Cow96Plainleather
Deer48Plainleather
Dendrovore
Dirtmoles
Donkey56Plainleather
Dromedary84Camelhide
Dryads
Duck
Elephant160Elephant leather
Elk84Plainleather
Emu28Birdskin
Fennec fox27Foxfur
Gaumaker
Gazelle31Plainleather
Genies
Goat33Plainleather
Goose26Birdskin
Grizzly bear86Bearskin
Guinea pig16Guinea pig fur
Hare16Lightleather
Herbivore
Highmates
Horse96Plainleather
Human75Human leather
Husky36Dog leather
Hussars
Ibex40Plainleather
Iguana22Lizardskin
Immature dryad
Impids
Insectoids
Labrador retriever33Dog leather
List of animals
List of animals/Additional
Lynx28Panthera fur
Medicinemaker
Megascarab
Megascarab cocoon
Megasloth160Heavy fur
Megaspider
Megaspider cocoon
Monkey21Lightleather
Muffalo96Bluefur
Neanderthals
Omnivore
Ostrich40Birdskin
Ovivore
Pack animal
Panther40Panthera fur
Pen animals
Pig68Pigskin
Pigskins
Polar bear86Bearskin
Raccoon22Lightleather
Rat16Lightleather
Red fox27Foxfur
Rhinoceros120Rhinoceros leather
Sanguophages
Sheep33Plainleather
Snowhare16Lightleather
Spelopede
Spelopede cocoon
Squirrel16Lightleather
Thrumbo160Thrumbofur
Timber wolf36Wolfskin
Tortoise25Lizardskin
Toxalope56Plainleather
Turkey28Birdskin
Warg56Wolfskin
Waste rat19Lightleather
Wasters
Wild boar36Pigskin
Woodmaker
Xenotypes
Yak84Plainleather
Yorkshire terrier20Dog leather
Yttakin



format = ul

Armor Table

Armor - Insulation -
Name Sharp Blunt Heat Heat Cold Coverage Occupies Skin Occupies Middle Occupies Shell Occupies Head Value Silver
Cataphract armor Cataphract armor 120 50 60 12 36 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Ex.png Ex.png 3,120

Focus types lore

   Dignified: This can be used by psycasters with Empire royal titles. They meditate on meditation thrones, and gain more focus for more grand and dignified thronerooms. This is part of a shift in emphasis for the Empire, somewhat away from the pampered noble image, and more towards the quasi-religious psychic order aspect that they’ve always had. You’ll note that this kind of meditation is a direct replacement for the old ’authority’ need that your titled pawns would have. Now, instead of sitting on the throne to boost their own ego, they do it to meditate and regain psyfocus. The throneroom is a social gathering place, but it is also a meditation temple expressing deep traditions of an honor-bound culture.
   Natural: This focus type is used by those with tribal childhood backstories - whether you started as a tribal faction, or simply recruited someone with a tribal backstory. Natural meditation foci all need to be in nature - they lose their power if there are artifical structures too close by. The concept here is that they want to go away from people and do a psychic practice by communing with the stillness and eternity of the natural world.
   The most important meditation focus for the natural focus is the anima tree. One of these unique trees spawns on every map with a biome where it’s at all feasible. The tree glows with bioluminescent micro-organisms and has a connection with the surrounding psychic field. Anima trees are powerful foci for building up psyfocus, but also serve another purpose - they can actually upgrade your psycasters. When meditated to, the anima tree slowly develops anima grass around its base. Once enough is grown, you can send someone to link with the tree through a tribal ritual and gain a new level of psylink. This gives a reason to have lots of people meditate to the tree sometimes - possibly even the whole tribe - to grow the grass faster. Anima trees are not vulnerable to toxic fallout and animal will respect them and not eat them (except the jerk alphabeavers). If it’s destroyed, a new one will spawn some time later.
   Besides anima trees, you can also build nature shrines or acquire ancient animus stones and place them in nature to meditate to them. These won’t give new psylink levels like the tree, but it can be useful if you’re on an ice sheet and there is no tree, or you feel you want a meditation focus in a specific spot (though they still lose power if too close to artificial buildings). Raiders won’t see or attack the hidden nature shrines and animus stone.
   Morbid: This focus type is used by those with certain traits like psychopath, cannibal, or blood list. They draw psyfocus by meditating on death. To that end, graves and sarcophagi are a meditation focus for them. This kind of meditation is more powerful with a corpse inside the grave, and even more powerful if the corpse is related to the meditator.
   Minimal: This focus type is used by ascetics. They want the absolute minimum, so they meditate to blank walls. It’s a powerful type of meditation, but only ascetics can use it, and they can’t use some other types.
   Artistic: This type of meditation is usable by most people. The psycaster will meditate to art. Higher-quality art builds psyfocus faster. This kind of focus object is very accessible, but not quite as powerful as other methods.
   The above all means that the Empire no longer needs to have laws against psychic powers - so they don’t. If you want to be tribal psychics drawing power from the anima tree, while being friendly with the Empire, you can. The Empire also no longer tries to prevent anyone from using bladelink weapons (renamed to persona weapons), again, simply because it wasn’t worth restricting players this way. Such weapons are still very hard to get, so if you get one, use it.


Marine armor test

VS SHARP ONLY, too wordy to put in as is.

Compared a flak vest and duster, the marine armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that marine armor provides torso, neck and shoulders protection dependent on the quality and materials of the items compared.

  • All items of Awful Quality: Marine armor is comparable or superior to a devilstrand duster and flak vest for all weapons, and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
  • All items of Poor Quality: Marine armor is comparable to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
  • All items of Normal Quality: Marine armor is superior to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
  • All items of Good Quality: Marine armor is superior to a devilstrand duster and flak vest and comparable to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
  • All items of Excellent Quality: Marine armor is significant superior to a devilstrand duster and flak vest and superior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
  • All items of Masterwork or Legendary Quality: Marine armor is significant superior to a devilstrand, hyperweave and thrumbofur duster and flak pairings for all weapons in the game.