Difference between revisions of "User:Harakoni/Sandbox"
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:{{note label|Hat|A|A}} Hat includes [[Bowler hat]]s, [[Cowboy hat]], [[Tribal headdress]]es, [[Tuque]]s and [[War veil]]s" | :{{note label|Hat|A|A}} Hat includes [[Bowler hat]]s, [[Cowboy hat]], [[Tribal headdress]]es, [[Tuque]]s and [[War veil]]s" | ||
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+ | == Template== | ||
+ | 123 | ||
+ | |||
+ | ==Asks== | ||
+ | {{#ask: [[Market Value Base::]] | ||
+ | | limit = 500 | ||
+ | }} | ||
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+ | {{::Harakoni/Sandbox#Template}} | ||
==Asks== | ==Asks== |
Revision as of 11:35, 7 January 2021
https://rimworldwiki.com/wiki/User:Harakoni/Sandbox?action=purge
https://www.mediawiki.org/wiki/Manual:Purge
MBOX
Heading goes here
Information goes heere and the box expadns to fit it |
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Demo royalty template
Example banner. It contains the royalty icon (which links to the DLC), an example of explatory text and a obvious direct link to the dlc page
This information relates to content added by the Royalty DLC. Please note that it will not be present without the DLC enabled. |
Side note: I think the {{#invoke:Namespace detect|main}} is something to do with doing this not on its own template page. I think it would resolve itself if we moved ahead.
Also we can potentially standardize on the means of displaying the source for things. Atm there's multiple implementations on the wiki. Psycasts#Psycaster_Equipment uses the DLC tag, and Template:Nav/weapons with the carrots. We could replace them both this an icon template that would be something like
- Persona plasmasword
- Persona plasmasword
- Persona plasmasword
- Persona plasmasword
- Persona plasmasword
- Persona plasmasword
- Persona plasmasword
The image is a link, and it has an explanatory mouse over.
- [[example|{{#ifexist: example|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
- [[exampl|{{#ifexist: exampl|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
Weapon Table
}} This article is about the base weapon, for the persona weapon, see Persona zeushammerThis article is about the Persona weapon, for the base weapon, see Zeushammer AP = flat scalar Does this armor occupy the middle layer Middle, Outer 0 p SkinName | Average DPS | Damage type | Average AP | Value | |
---|---|---|---|---|---|
Axe | |||||
Wood | 1.2 | ||||
Beer | 12 | ||||
Bionic arm | 1,030 | ||||
Club | |||||
Elephant tusk | 80 | ||||
Gladius | |||||
Ikwa | |||||
Jade knife | 159 | ||||
Knife | |||||
Longsword | |||||
Mace | |||||
Monosword | 2,000 | ||||
Persona monosword | 3,000 | ||||
Plasmasword | 2,000 | ||||
Persona plasmasword | 3,000 | ||||
Eltex staff | 2,000 | ||||
Spear | |||||
Thrumbo horn | 800 | ||||
Warhammer | |||||
Zeushammer | 2,000 | ||||
Persona zeushammer | 3,000 | ||||
Archotech arm | 2,800 | ||||
Power claw | 385 | ||||
Prosthetic arm | 260 | ||||
Drill arm | 425 | ||||
Elbow blade | 355 | ||||
Field hand | 425 | ||||
Hand talon | 355 | ||||
Venom talon | 355 | ||||
Venom fangs | 355 | ||||
Knee spike | 355 |
Name | Sharp | Blunt | Heat | HP | Effects | Coverage | Value [A] |
---|---|---|---|---|---|---|---|
Gold Simple helmet | 36% | 18% | 18% | 48 | None | Head, Left Ear, Right Ear | 1460 |
- A Hat includes Bowler hats, Cowboy hat, Tribal headdresses, Tuques and War veils"
Template
123
Asks
Adrenal heart, Advanced component, Aesthetic nose, Aesthetic shaper, Agave fruit, Agrihand, Airwire headset, Alpaca, Alpaca wool, Alphabeaver, Ambrosia, Ancient cryptosleep casket, Animus stone, Antigrain warhead, Apocriton, Archite capsule, Archotech arm, Archotech eye, Archotech leg, Arctic fox, Arctic wolf, Armorskin gland, Array headset, Assault rifle, Atmospheric heater, Autocannon turret, Autopistol, Baby food, Band node, Bandwidth pack, Basic subcore, Battery, Beam graser, Bearskin, Beer, Berries, Bioferrite, Bioferrite generator, Bioferrite harvester, Bioferrite plate, Bioferrite shaper, Biofuel refinery, Biomutation lance, Biomutation pulser, Bionic arm, Bionic ear, Bionic eye, Bionic heart, Bionic jaw, Bionic leg, Bionic spine, Bionic stomach, Bionic tongue, Biosculpter pod, Birdskin, Bison, Bison wool, Blood torch, Bluefur, Bolt-action rifle, Boomalope, Boomrat, Brewery, Bridge, Burnbong, Burned floor, Camelhide, Campfire, Cannibal platter, Capybara, Caribou, Carnivore fine meal, Carnivore lavish meal, Carpet, Cassowary, Cassowary egg (fert.), Cat, Cataphract armor, Cataphract helmet, Centipede, Centipede blaster, Centipede burner, Centipede gunner, Centurion, Chain shotgun, Charge blaster turret, Charge lance, Charge rifle, Chemfuel, Chemfuel powered generator, Chicken, Chicken egg (fert.), Chicken egg (unfert.), Chinchilla, Chinchilla fur, Chocolate, Christmas tree, Circadian assistant, Circadian half-cycler, Cleansweeper, Cloth, Coagulator, Cobra, Cobra egg (fert.), Cochlear implant, Comms console, Component, Concrete, Constructoid, Control pack, Control sublink (high), Control sublink (standard), Cooler, Corn, Corrosive heart, Cougar, Cow, Crashed mechanitor ship, Cryptosleep casket, Darktorch, Deadlife pack, Deadlife shell, Death acidifier, Deathrest accelerator, Deathrest capacity serum, Deathrest casket, Deep drill, Deer, Denture, Detoxifier kidney, Detoxifier lung, Devilstrand, Diabolus, Disruptor flare pack, Dog leather, Donkey, Doomsday rocket launcher, Dread leather, Drill arm, Dromedary, Duck, Duck egg (fert.), Duck egg (unfert.), Dye, EMP grenades, EMP launcher, EMP shell, Effigy, Elbow blade, Electric inhibitor, Electric smelter, Electric smithy, Electric stove, Electroharvester, Elephant, Elephant leather, Elephant tusk, Elk, Eltex helmet, Eltex robe, Eltex shirt, Eltex skullcap, Eltex staff, Eltex vest, Embryo, Emu, Emu egg (fert.), Fabrication bench, Fabricor, Fennec fox, Fermenting barrel, Field hand, Fine carpet, Fine meal, Fine stone tile, Firefoam pop pack, Firefoam popper, Firefoam shell, Flagstone, Flak jacket, Flak pants, Flak vest, Flake, Flamebow, Flatscreen television, Flesh tentacle, Flesh whip, Flood light, Foxfur, Frag grenades, Frenzy inducer, Fueled smithy, Fueled stove, Fungus darktorch, Gas mask, Gastro-analyzer, Gauranlen seed, Gazelle, Gene assembler, Gene bank, Gene extractor, Gene processor, Genepack, Geothermal generator, Ghoul, Ghoul barbs, Ghoul plating, Ghoul resurrection serum, Glitterworld medicine, Glucosoid pump, Go-juice, Goat, Gold, Gold tile, Goose, Goose egg (fert.), Goose egg (unfert.), Granite blocks, Greatbow, Grenadier armor, Grizzly bear, Ground-penetrating scanner, Growth vat, Guinea pig, Guinea pig fur, Gunlink, Hand talon, Harbinger seed, Hare, Harp, Harpsichord, Hay, Healer mech serum, Healing enhancer, Heart, Heater, Heavy SMG, Heavy charge blaster, Heavy fur, Hellcat rifle, Hellsphere cannon, Hemogen amplifier, Hemogen pack, Hemopump, Herbal medicine, Hex carpet, Hex tile, Hidden conduit, High subcore, High-explosive shell, Holding platform, Hopper, Hops, Horse, Human, Human leather, Human meat, Husky, Hydroponics basin, Hyperweave, IED EMP trap, IED antigrain warhead trap, IED deadlife trap, IED firefoam trap, IED incendiary trap, IED smoke trap, IED tox trap, IED trap, Ibex, Ideogram, Iguana, Iguana egg (fert.), Immunoenhancer, Incendiary launcher, Incendiary shell, Incense shrine, Incinerator, Inferno cannon, Infinite chemreactor, Insect jelly, Insect meat, Integrator headset, Jade knife, Joywire, Juggernaut serum, Jump pack, Kibble, Kidney, Knee spike, LMG, Labrador retriever, Lancer, Large mech gestator, Large mech recharger, Lavish meal, Learning assistant, Legionary, Lifter, Lightball, Lightleather, Limestone blocks, Liver, Lizardskin, Locust armor, Long-range mineral scanner, Loudspeaker, Love enhancer, Low-shield pack, Luciferium, Lung, Lynx, Machine pistol, Machining table, Marble blocks, Marine armor, Marine helmet, Meat, Mech booster, Mech gestation processor, Mech gestator, Mech node, Mech recharger, Mechanoid transponder, Mechband antenna, Mechband dish, Mechcommander helmet, Mechlink, Mechlord helmet, Mechlord suit, Medicine, Megascarab, Megascreen television, Megasloth, Megasloth wool, Megaspider, Metalblood heart, Metalblood serum, Militor, Milk, Mind-numb serum, Mindbend carpet, Mindscrew, Mini-flameblaster, Mini-shotgun, Minigun, Moisture pump, Molotov cocktails, Monkey, Monosword, Morbid carpet, Morbid stone tile, Muffalo, Muffalo wool, Multi-analyzer, Nano structuring chip, Needle gun, Needle launcher, Nerve spiker, Neural supercharger, Neurocalculator, Neutroamine, Novel, Nuclear stomach, Nutrient paste dispenser, Nutrient paste meal, Orbital bombardment targeter, Orbital mech cluster targeter, Orbital power beam targeter, Orbital trade beacon, Ostrich, Ostrich egg (fert.), Ovum, Packaged survival meal, Painstopper, Panther, Panthera fur, Paramedic, Passive cooler, Patchleather, Paved tile, Peg leg, Pemmican, Penoxycyline, Persona core, Persona monosword, Persona plasmasword, Persona zeushammer, Phoenix armor, Piano, Pig, Pigskin, Pikeman, Pila, Plainleather, Plasmasword, Plasteel, Pod launcher, Polar bear, Pollution pump, Polux seed, Potatoes, Power claw, Power conduit, Power switch, Powerfocus chip, Prestige cataphract armor, Prestige cataphract helmet, Prestige marine armor, Prestige marine helmet, Prestige recon armor, Prestige recon helmet, Prosthetic arm, Prosthetic heart, Prosthetic leg, Proximity detector, Psychic animal pulser, Psychic emanator, Psychic foil helmet, Psychic harmonizer, Psychic insanity lance, Psychic reader, Psychic sensitizer, Psychic shock lance, Psychic soothe pulser, Psychite tea, Psychofluid pump, Psychoid leaves, Psylink neuroformer, Pump shotgun, Pyre, Raccoon, Rat, Raw fungus, Recon armor, Recon helmet, Recurve bow, Red fox, Reinforced barrel, Remote repairer, Remote shielder, Repair probe, Reprocessor stomach, Resurrector mech serum, Revenant spine, Revenant vertebrae, Revolver, Rhinoceros, Rhinoceros leather, Rice, Ritual mask, Rocketswarm launcher, Rustic rug (broad), Rustic rug (medium), Sacrificial flag, Sandstone blocks, Schematic, Scorcher, Scyther, Security door, Sensor cluster, Serum lab, Shard, Shard animal pulser, Shard beacon, Shard inhibitor, Shard insanity lance, Shard shock lance, Sheep, Sheep wool, Shield belt, Shield core, Ship computer core, Ship cryptosleep casket, Ship engine, Ship landing beacon, Ship reactor, Ship structural beam, Short bow, Signal chip, Silver, Silver tile, Simple meal, Skilltrainer, Skull, Slate blocks, Sleep accelerator, Sleep suppressor, Slugthrower, Smoke launcher, Smoke shell, Smokeleaf joint, Smokeleaf leaves, Smokepop pack, Smooth stone, Sniper rifle, Snowhare, Snowman, Solar generator, Spelopede, Spikecore floor-star (broad)... further results<ul><li>"]]" is not a number.</li> <!--br--><li>Some use of "" in your query was not closed by a matching "".</li></ul>
{{::Harakoni/Sandbox#Template}}
Asks
Resources To Make | Work To Make | |
---|---|---|
Airwire headset | 2,100 | |
Array headset | 2,100 | |
Authority cap | 1,500 | |
Beret | 4,000 | |
Blindfold | 1,200 | |
Bowler hat | 1,800 | |
Broadwrap | 1,800 | |
Burka | 4,000 | |
Button-down shirt | 2,700 | |
Cape | 16,000 | |
Ceremonial hood | 2,000 | |
Coronet | 8,000 | |
Corset | 12,000 | |
Cowboy hat | 1,800 | |
Crown | 12,000 | |
Duster | 10,000 | |
Eltex helmet | ||
Eltex robe | ||
Eltex shirt | ||
Eltex vest | ||
Face mask | 800 | |
Flophat | 1,200 | |
Formal shirt | 6,000 | |
Formal vest | 12,000 | |
Gas mask | 6,000 | |
Headwrap | 1,400 | |
Heavy bandolier | 3,500 | |
Hood | 6,000 | |
Jacket | 7,000 | |
Kid pants | 1,280 | |
Kid parka | 6,400 | |
Kid romper | 2,000 | |
Kid shirt | 1,280 | |
Kid tribalwear | 1,400 | |
Lab coat | 5,000 | |
Ladies hat | 6,000 | |
Pants | 1,600 | |
Parka | 8,000 | |
Prestige robe | 20,000 | |
Psychic foil helmet | ||
Ritual mask | 3,000 | |
Robe | 5,000 | |
Sash | 1,000 | |
Shadecone | 1,800 | |
Slave body strap | 7,000 | |
Slave collar | 1,800 | |
Slicecap | 2,000 | |
Stellic crown | 0 | |
T-shirt | 1,600 | |
Tailcap | 1,400 | |
Top hat | 6,000 | |
Torture crown | 1,200 | |
Tribal headdress | 6,000 | |
Tribalwear | 1,800 | |
Tuque | 1,200 | |
Visage mask | 2,000 |
format = ul
Armor Table
Armor - | Insulation - | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Sharp | Blunt | Heat | Heat | Cold | Coverage | Occupies Skin | Occupies Middle | Occupies Shell | Occupies Head | Value | |
Cataphract armor | 120 | 50 | 60 | 12 | 36 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 3,120 |
Focus types lore
Dignified: This can be used by psycasters with Empire royal titles. They meditate on meditation thrones, and gain more focus for more grand and dignified thronerooms. This is part of a shift in emphasis for the Empire, somewhat away from the pampered noble image, and more towards the quasi-religious psychic order aspect that they’ve always had. You’ll note that this kind of meditation is a direct replacement for the old ’authority’ need that your titled pawns would have. Now, instead of sitting on the throne to boost their own ego, they do it to meditate and regain psyfocus. The throneroom is a social gathering place, but it is also a meditation temple expressing deep traditions of an honor-bound culture. Natural: This focus type is used by those with tribal childhood backstories - whether you started as a tribal faction, or simply recruited someone with a tribal backstory. Natural meditation foci all need to be in nature - they lose their power if there are artifical structures too close by. The concept here is that they want to go away from people and do a psychic practice by communing with the stillness and eternity of the natural world. The most important meditation focus for the natural focus is the anima tree. One of these unique trees spawns on every map with a biome where it’s at all feasible. The tree glows with bioluminescent micro-organisms and has a connection with the surrounding psychic field. Anima trees are powerful foci for building up psyfocus, but also serve another purpose - they can actually upgrade your psycasters. When meditated to, the anima tree slowly develops anima grass around its base. Once enough is grown, you can send someone to link with the tree through a tribal ritual and gain a new level of psylink. This gives a reason to have lots of people meditate to the tree sometimes - possibly even the whole tribe - to grow the grass faster. Anima trees are not vulnerable to toxic fallout and animal will respect them and not eat them (except the jerk alphabeavers). If it’s destroyed, a new one will spawn some time later. Besides anima trees, you can also build nature shrines or acquire ancient animus stones and place them in nature to meditate to them. These won’t give new psylink levels like the tree, but it can be useful if you’re on an ice sheet and there is no tree, or you feel you want a meditation focus in a specific spot (though they still lose power if too close to artificial buildings). Raiders won’t see or attack the hidden nature shrines and animus stone. Morbid: This focus type is used by those with certain traits like psychopath, cannibal, or blood list. They draw psyfocus by meditating on death. To that end, graves and sarcophagi are a meditation focus for them. This kind of meditation is more powerful with a corpse inside the grave, and even more powerful if the corpse is related to the meditator. Minimal: This focus type is used by ascetics. They want the absolute minimum, so they meditate to blank walls. It’s a powerful type of meditation, but only ascetics can use it, and they can’t use some other types. Artistic: This type of meditation is usable by most people. The psycaster will meditate to art. Higher-quality art builds psyfocus faster. This kind of focus object is very accessible, but not quite as powerful as other methods. The above all means that the Empire no longer needs to have laws against psychic powers - so they don’t. If you want to be tribal psychics drawing power from the anima tree, while being friendly with the Empire, you can. The Empire also no longer tries to prevent anyone from using bladelink weapons (renamed to persona weapons), again, simply because it wasn’t worth restricting players this way. Such weapons are still very hard to get, so if you get one, use it.
Marine armor test
VS SHARP ONLY, too wordy to put in as is.
Compared a flak vest and duster, the marine armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that marine armor provides torso, neck and shoulders protection dependent on the quality and materials of the items compared.
- All items of Awful Quality: Marine armor is comparable or superior to a devilstrand duster and flak vest for all weapons, and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
- All items of Poor Quality: Marine armor is comparable to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
- All items of Normal Quality: Marine armor is superior to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
- All items of Good Quality: Marine armor is superior to a devilstrand duster and flak vest and comparable to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
- All items of Excellent Quality: Marine armor is significant superior to a devilstrand duster and flak vest and superior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
- All items of Masterwork or Legendary Quality: Marine armor is significant superior to a devilstrand, hyperweave and thrumbofur duster and flak pairings for all weapons in the game.