Difference between revisions of "Max Hit Points"
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m (Stat Category) |
m (Rewrite) |
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− | {{Stat | + | {{Verified|1.5.4104}}{{Stat |
+ | | def name = MaxHitPoints | ||
+ | | label = max hit points | ||
+ | | description = The maximum hit points of an object.<br/><br/>This represents how much damage it can take before being destroyed. | ||
| default base value = 100 | | default base value = 100 | ||
| min value = 1 | | min value = 1 | ||
+ | | round value = true | ||
| round to five over = 200 | | round to five over = 200 | ||
− | | | + | | to string style = Integer |
− | | | + | | show non abstract = true |
− | | | + | | scenario randomizable = true |
| category = BasicsNonPawnImportant | | category = BasicsNonPawnImportant | ||
+ | | display priority in category = 99997 | ||
+ | }} | ||
+ | |||
+ | == Bases == | ||
+ | <div><li style="display: inline-table;"> | ||
+ | Click to <div class="mw-collapsible"> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| sortable c_01}} | ||
+ | ! Thing !! Max Hit<br />Points | ||
+ | |- | ||
+ | {{#ask: [[Max Hit Points Base::+]] | ||
+ | | ?Max Hit Points Base | ||
+ | | format = template | ||
+ | | template = Ask Table Formatter | ||
+ | | link = none | ||
+ | | sort = From DLC, Name | ||
+ | | limit = 1000 | ||
}} | }} | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | </li></div> | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT}} | ||
+ | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
+ | |- id="Max Hit Points" <!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />MaxHitPoints | ||
+ | * '''Label:'''<br />max hit points | ||
+ | | The maximum hit points of an object.<br/><br/>This represents how much damage it can take before being destroyed. | ||
+ | | | ||
+ | * Display Order:<br />'''2''' | ||
+ | * Def Name:<br />'''BasicsNonPawnImportant''' | ||
+ | * Label:<br />'''Basics''' | ||
+ | * Display All By Default:<br />{{Bad|false}} | ||
+ | | | ||
+ | * '''Default Base Value:''' 100 | ||
+ | * '''Min Value:''' 1 | ||
+ | * '''Round Value:''' {{Good|true}} | ||
+ | * '''To String Style:''' Integer | ||
+ | * '''Round To Five Over:''' 200 | ||
+ | * '''Show Non Abstract:''' {{Good|true}} | ||
+ | * '''Scenario Randomizable:''' {{Good|true}} | ||
+ | * '''Show On Pawns:''' {{Bad|false}} | ||
+ | | - | ||
+ | | 99997 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | {{nav|stats|wide}} |
Revision as of 03:51, 21 September 2024
Max Hit Points is a stat: The maximum hit points of an object.
This represents how much damage it can take before being destroyed. Its minimum allowed value is 1. Its default value is 100.
Bases
Stat Def Data
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The maximum hit points of an object. This represents how much damage it can take before being destroyed. |
|
|
- | 99997 |