Difference between revisions of "Max Hit Points"
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− | {{Stat | + | {{Verified|1.5.4104}}{{Stat |
+ | | def name = MaxHitPoints | ||
+ | | label = max hit points | ||
+ | | description = The maximum hit points of an object.<br/>This represents how much damage it can take before being destroyed. | ||
| default base value = 100 | | default base value = 100 | ||
| min value = 1 | | min value = 1 | ||
+ | | round value = true | ||
| round to five over = 200 | | round to five over = 200 | ||
− | | | + | | to string style = Integer |
− | | to | + | | show non abstract = true |
− | | | + | | scenario randomizable = true |
+ | | category = BasicsNonPawnImportant | ||
+ | | display priority in category = 99997 | ||
+ | }} | ||
+ | |||
+ | == Bases == | ||
+ | <div><li style="display: inline-table;"> | ||
+ | Click to <div class="mw-collapsible"> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| sortable c_01}} | ||
+ | ! Thing !! Max Hit<br />Points | ||
+ | |- | ||
+ | {{#ask: [[Max Hit Points Base::+]] | ||
+ | | ?Max Hit Points Base | ||
+ | | format = template | ||
+ | | template = Ask Table Formatter | ||
+ | | link = none | ||
+ | | sort = From DLC, Name | ||
+ | | limit = 1000 | ||
}} | }} | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | </li></div> | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT}} | ||
+ | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
+ | |- id="Max Hit Points" <!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />MaxHitPoints | ||
+ | * '''Label:'''<br />max hit points | ||
+ | | The maximum hit points of an object.<br/><br/>This represents how much damage it can take before being destroyed. | ||
+ | | | ||
+ | * Display Order:<br />'''2''' | ||
+ | * Def Name:<br />'''BasicsNonPawnImportant''' | ||
+ | * Label:<br />'''Basics''' | ||
+ | * Display All By Default:<br />{{Bad|false}} | ||
+ | | | ||
+ | * '''Default Base Value:''' 100 | ||
+ | * '''Min Value:''' 1 | ||
+ | * '''Round Value:''' {{Good|true}} | ||
+ | * '''To String Style:''' Integer | ||
+ | * '''Round To Five Over:''' 200 | ||
+ | * '''Show Non Abstract:''' {{Good|true}} | ||
+ | * '''Scenario Randomizable:''' {{Good|true}} | ||
+ | * '''Show On Pawns:''' {{Bad|false}} | ||
+ | | - | ||
+ | | 99997 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | {{nav|stats|wide}} |
Latest revision as of 11:30, 21 September 2024
Max Hit Points is a stat: The maximum hit points of an object.
This represents how much damage it can take before being destroyed. Its minimum allowed value is 1. Its default value is 100.
Bases[edit]
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The maximum hit points of an object. This represents how much damage it can take before being destroyed. |
|
|
- | 99997 |