Difference between revisions of "Max Hit Points"
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| def name = MaxHitPoints | | def name = MaxHitPoints | ||
| label = max hit points | | label = max hit points | ||
− | | description = The maximum hit points of an object. | + | | description = The maximum hit points of an object.<br/>This represents how much damage it can take before being destroyed. |
| default base value = 100 | | default base value = 100 | ||
| min value = 1 | | min value = 1 |
Latest revision as of 11:30, 21 September 2024
Max Hit Points is a stat: The maximum hit points of an object.
This represents how much damage it can take before being destroyed. Its minimum allowed value is 1. Its default value is 100.
Bases[edit]
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The maximum hit points of an object. This represents how much damage it can take before being destroyed. |
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- | 99997 |